Vaporizers Market Overview (2022 to 2032)

The Vaporizers Market is likely to hold the global market at a moderate CAGR of ~28% during the forecast period. The global market holds a forecasted revenue of ~USD 20 Billion in 2022 and is likely to cross ~USd 236.12 Billion by the end of 2032.

The Vaporizers market is anticipated to show promising growth prospects during the forecast period, expanding the vaporizers market size.

Attribute Details
The Vaporizers Market Estimated Size (2021) ~USD 18.13 Billion
The Vaporizers Market Estimated Size (2022) ~USD 20 Billion
The Vaporizers Market Projected Size (2032) ~USD 236.12 Billion
The Vaporizers Market CAGR (2022 to 2032) ~28%

One of the common everyday habits of the average individual is smoking tobacco. Because of the harmful effects of tobacco use, governments have banned smoking in public areas, which has reduced the availability of tobacco goods like cigarettes. Growing health consciousness has also contributed to limiting cigarette sales. The sale of tobacco is undoubtedly restricted by regulations, but customers now have access to alternatives like e-cigarettes and vaporizers.

Plant material or extracts inserted are converted into active chemicals by vaporizers, which are electrical equipment. Concentrates or dry herbs are heated in vaporizers. As opposed to smoking, using a vaporizer is believed to be safer because no raw ingredients are burned and no potential carcinogens are consumed. Along with these facts, the extracts used in vaporizers are flavoured, giving users flavourful inhale, which is not as strong as tobacco.

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As Awareness of Marijuana for Medical Uses Spreads, the Vape and E-Cigarettes Market Starts Surging.

The main driver of the vaporizer market's expansion is the legalisation of marijuana use and sales. Marijuana use for recreational purposes became legal in Canada, Georgia, Malta, Mexico, South Africa, Thailand and Uruguay. Canada is the second country after Uruguay to legalise marijuana.

Although marijuana is permitted for medical use in the majority of nations, sales will mostly come from marijuana used for recreational purposes. After people become more aware of marijuana's therapeutic benefits, its use as medicine will rise globally.

Marijuana use for medical purposes is now allowed in several nations, considering the substances use illegal for any purpose. The global cannabis market is being propelled by consumers' increased acceptance and desire, which is driving vape sales.

Strict Regulations and laws in different Countries leading to Restraining the Market.

However, the use of marijuana is constrained by severe rules and regulations. Numerous studies have also revealed that using vaporizers can put consumers at serious risk of sickness. Smoking or vaping can be bad for health as, it includes consumption of nicotine, a toxic substance increasing blood pressure and Adrenaline level. Such conditions can lead to heart attack.

Several studies have proved that e-cigarettes are as addictive as traditional ones. Also, some users may purchase extracts which are stronger and have high nicotine content. Increasing voltage of vapes can also give strong effects to users.

All these health concerns have led to ban of vaporizers and e-cigarettes in many countries, restraining the vaporizers market.

Sudip Saha
Sudip Saha

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Country Insights

European Countries are planning to ban the Vapes to reduce Nicotine Addiction in Youths

Following a "substantial" increase in sales of innovative heated tobacco products, European Union parliamentarians are recommending a ban on vaping products as portable devices and flavoured liquid cartridges. They claimed this ban will be for protection of youth from addiction from such harmful substances.

As part of a significant anti-cancer campaign, the EU is planning to achieve a Tobacco Free Generation goal, and have no more than 5% of the population using tobacco and other similar products by year 2040. The advent of vaping, however, poses a clear obstacle to preventing young people from smoking with its selection of flavourings that appeal to them, including bubble-gum, crème brûlée, mint, and many more.

Bad Effects of Vapes and E-Cigarettes resulted to Strict Actions from Indian Government.

Before 2019, there were no laws covering use of e-cigarettes. The already established laws regulating use of tobacco were limited to tobacco products, hence, e-cigarettes were legal and there were no regulations on sell of e-cigarettes and related products. In 2019, vaping was banned in India through Prohibition of Electronic Cigarettes Act, regulating production, import and export, sale and distribution, storage and advertisement of these products.

Competitive Landscape

Some key players in the vaporizers market are DaVinci, PAX Labs Inc., Ghost Vapes Inc., SLANG Worldwide Inc., Vapium Inc., STORZ & BICKEL GmbH, Boundless Technology and others. These players are operating in vaporizers market altogether, and introduce new and innovative products to consumers.

  • DaVinci is providing number of attractive portable and handheld vapes, using conduction type of heating. The company is attracting customers by giving them digital displays indicating dosage information. They are also giving warranty on their products, capturing more customers.
  • Greenlane holdings, a well-known cannabis accessories seller had partnered with Canopy Growth Corporation in 2019, to distribute STORZ & BICKEL vapes in United States. German based STORZ & BICKEL was acquired by Canopy Growth Corporation to develop and increase sales. The partnership between these two big players led to expansion of distribution line to Canada.

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Scope of Report

Attribute Details
Growth Rate CAGR of ~28% from 2022 to 2032
Base year for estimation 2021
Historical Data Available for 2017 to 2021
Forecast Period 2022 to 2032
Quantitative units Revenue in USD Billion, volume in Units, and CAGR from 2022 to 2032
Report coverage Revenue forecast, volume forecast, company ranking, competitive landscape, growth factors, and trends, pricing analysis
Segments covered Product Type, Heating Method, Price, Consumable Type, Heat Up Time, Sales Channel, Region
Country scope USA, Canada, Mexico, Germany, UK, France, Italy, Spain, Russia, India, Thailand, China, India, Japan, Australia, Brazil, Argentina, Colombia, Saudi Arabia, UAE, South Africa
Key Companies Profiled DaVinci; PAX Labs Inc.; Ghost Vapes Inc.; SLANG Worldwide Inc.; Vapium Inc.; STORZ & BICKEL GmbH; Boundless Technology; Others
Customization scope Free report customization (equivalent to up to 8 analysts working days) with purchase. Addition or alteration to country, regional & segment scope.
Pricing and purchase options Avail customized purchase options to meet your exact research needs.

Key Segments Profiled in the Vaporizers Market

By Product Type:

  • Portable
  • Pen Style
  • Regular Size
  • Desktop
  • Whip Style
  • Forced Air
  • E-Nail
  • Multifunctional

By Heating Methods:

  • Conduction
  • Convection

By Price:

  • Premium
  • Economy/Mid-Range

By Consumable Type:

  • Dry herb
  • Concentrates
  • Others

By Heat Up Time:

  • 10 seconds or less
  • 20-60 seconds
  • 2-4 minutes

By Sales Channel:

  • Online
  • Offline

By Region:

  • North America
  • Latin America
  • Europe
  • East Asia
  • South Asia
  • Oceania
  • Middle East and Africa

Frequently Asked Questions

What is the current vaporizers market value?

The vaporizers market is expected to reach a valuation of ~USD 20 Billion in 2022.

What are the key trends driving the vaporizers Market?

The main driver of the vaporizers market's growth is the legalisation of marijuana use and sales, followed by increased number of alternative seekers for cigarettes and users using vapes and e-cigarettes to follow trends.

Who are the leading players in the vaporizers Market?

Leading players in vaporizers market are DaVinci, PAX Labs Inc., Ghost Vapes Inc., SLANG Worldwide Inc., Vapium Inc., STORZ & BICKEL GmbH, Boundless Technology and among others.

Table of Content
	1. Executive Summary
	2. Industry Introduction, including Taxonomy and Market Definition
	3. Market Trends and Success Factors, including Macro-economic Factors, Market Dynamics, and Recent Industry Developments
	4. Global Market Demand Analysis and Forecast, including Historical Analysis and Future Projections
	5. Pricing Analysis
	6. Global Market Analysis and Forecast
		6.1. Product Type
		6.2. Heating Methods
		6.3. Price
		6.4. Consumable Type
		6.5. Heat Up Time
		6.6. Online
	7. Global Market Analysis and Forecast, By Product Type
		7.1. Portable
		7.2. Pen Style
		7.3. Regular Size
		7.4. Desktop
		7.5. Whip Style
		7.6. Forced Air
		7.7. E-Nail
		7.8. Multifunctional
	8. Global Market Analysis and Forecast, By Heating Methods
		8.1. Conduction
		8.2. Convection
	9. Global Market Analysis and Forecast, By Price
		9.1. Premium
		9.2. Economy/Mid-Range
	10. Global Market Analysis and Forecast, By Consumable Type
		10.1. Dry herb
		10.2. Concentrates
		10.3. Others
	11. Global Market Analysis and Forecast, By Heat Up Time
		11.1. 10 seconds or less
		11.2. 20-60 seconds
		11.3. 2-4 minutes
	12. Global Market Analysis and Forecast, By Sales
		12.1. Online
		12.1. Offline
	13. Global Market Analysis and Forecast, By Region
		13.1. Latin America
		13.2. Europe
		13.3. East Asia
		13.4. South Asia
		13.5. Oceania
		13.6. Middle East and Africa
	14. Latin America Sales Analysis and Forecast, by Key Segments and Countries
	15. Europe Sales Analysis and Forecast, by Key Segments and Countries
	16. East Asia Sales Analysis and Forecast, by Key Segments and Countries
	17. South Asia Sales Analysis and Forecast, by Key Segments and Countries
	18. Oceania Sales Analysis and Forecast, by Key Segments and Countries
	19. Middle East and Africa Sales Analysis and Forecast, by Key Segments and Countries
	20. Sales Forecast by Product Type, Heating Methods, Price, Consumable Type, Heat Up Time, and Online for 30 Countries
	21. Competition Outlook, including Market Structure Analysis, Company Share Analysis by Key Players, and Competition Dashboard
	22. Company Profile
		22.1. PAX Labs Inc.
		22.2. Ghost Vapes Inc.
		22.3. SLANG Worldwide Inc.
		22.4. Vapium Inc.
		22.5. STORZ & BICKEL GmbH
		22.6. Boundless Technology
		22.7. Others

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