The global sports streaming platform market is expected to reach USD 20,678.2 million in 2021. Demand for the market is estimated to rise at an astronomical CAGR of 22.0% from 2021 to 2031. Further, the sports streaming platform market analysis forecasts the market to surge to USD 140,022.2 million by the end of the year 2031.
Global Sports Streaming Platform Industry Assessment
Attributes | Key Insights |
---|---|
Historical Size, 2020 | USD 17,060.4 million |
Estimated Size, 2021 | USD 20,678.2 million |
Projected Size, 2031 | USD 140,022.2 million |
Value-based CAGR (2021 to 2031) | 22.0% |
Sports streaming platforms have caused a revolution in how fans watch sports, giving them easy access like never before. These platforms provide fans a way to watch live sports from anywhere breaking down limits based on geographic.
Fans don't have to rely on regular cable TV that shows local games anymore. Now they can watch their favorite teams play from any place in the world. This helps create a more connected sports community worldwide.
These platforms also give viewers more options. People can watch games live or later when it fits their schedule instead of being stuck to set TV times. This makes it easier for increasing number of people to watch sports even those with packed schedules.
These platforms have expanded the content variety available. Besides major league games, they often show niche sports amateur leagues, and behind-the-scenes meetings, catering to diverse interests and giving exposure to sports and athletes that might not get attention on regular media.
Adding interactive features like live stats, multiple camera angles, and social media sharing makes streaming more fun and personal. These new ideas create a deeper experience boosting fan involvement and loyalty.
Streaming platforms have a big impact on the sports industry's bottom line. They make money through subscriptions, ads that target specific viewers, and deals for exclusive rights. This cash is then invested back into making sports better.
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Growing adoption of devices such as tablets, laptops, and mobile devices in recent years and ease in devices connected services multi-platform propels the demand for sports streaming platform. Increasing popularity of sport events among people fuels the demand for sports streaming platform. In developed as well as developing countries the adoption of internet accessibility and smartphones has increased.
Also increasing use of internet and smart devices in various sector fuels the demand for the sports streaming platform. The collaboration of online platform firms with different organizations drives the demand for the sports streaming platform.
The increasing adoption of internet connectivity across the globe and expansion of the internet fuels the demand for the sports streaming platform. Also the penetration of technologies such as 4G and 5G has been increased owing to factors such as mounting telecom infrastructure, rising internet speed, and lowering rates of bundles or data packs.
Increasing adoption of technologically sound and low cost smartphones fuels the usage of the internet which ultimately propels the demand of the sports streaming platform.
North America is anticipated to constitute a highest growth in the sports streaming platform market over the forecasted period. The North America shows significant growth in sports streaming platform owing to factors such as high internet penetration, sports popularity and increasing inclination towards digital platforms.
North America people specially millennials and generation z shows more interest towards on demand content service instead of traditional network. The popularity of sports such as National Football League (NFL) and Major League Baseball (MLB) is significant in US. This is expected to fuel the demand for sports streaming platform market in North America region.
North America has presence of sports streaming platform providers such as LiveTV, Hulu + Live TV, WatchESPN and AT&T TV. Presence of such key sports streaming platform providers duels the demand for the sports streaming platform in North America region.
Europe is the second largest contributor to sports streaming platform market, owing to technological advancements in communication technologies such as 4G and 5G, increasing internet penetration in Europe region. France, Germany, Italy, France, and UK are the dominating economies in Europe region.
High adoption of smart devices such as tablets, smartphones, and computer in the developed economies such as Germany, France, and UK fuels the growth of the sports streaming platform in Europe region. Also popularity for sports league such as FIFA world cup, ICC world cup, tennis slam Grand slams, and many more is significant in the Europe region. Thus popularity of such sports events in Europe region fuels the demand for sports streaming platform.
The stringent government regulations about telecom industry in major economies such as France, Germany, Italy, United Kingdom, Spain has been one of the major driving factor for the growth of the sports streaming platform market.
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Some of the leading vendors and companies of sports streaming platform market include
These key vendors have adopted various organic/inorganic strategies, to increase customer base at global market. They spends millions of dollars into product research and development to carry off the needs of their customers for sports streaming platform market.
Furthermore, many companies are focusing on introducing new product to enhance their product offering.
For instance, In March 2021, AT&T SPORTSNET announced new ways to watch Pittsburgh penguin’s games. AT&T SPORTSNET enables to stream 49 penguin’s games on the AT&T SportsNet App.
The report is a compilation of first-hand information, qualitative and quantitative assessment by industry analysts, inputs from industry experts and industry participants across the value chain. The report provides in-depth analysis of parent market trends, macro-economic indicators and governing factors along with market attractiveness as per segments. The report also maps the qualitative impact of various market factors on market segments and geographies.
1. Executive Summary 2. Industry Introduction, including Taxonomy and Market Definition 3. Market Trends and Success Factors, including Macro-economic Factors, Market Dynamics, and Recent Industry Developments 4. Global Market Demand Analysis and Forecast, including Historical Analysis and Future Projections 5. Pricing Analysis 6. Global Market Analysis and Forecast 6.1. Pricing Model 6.2. Platform 7. Global Market Analysis and Forecast, By Pricing Model 7.1. Sports Streaming Platform 7.1.1. Cloud Based 7.1.2. On-Premises 7.2. Services 7.2.1. Professional Services 7.2.1.1. Consulting Services 7.2.1.2. Training and Education 7.2.1.3. Support & Maintenance Services 7.2.2. Managed Services 8. Global Market Analysis and Forecast, By Platform 8.1. Web-based 8.1.1. App-based 8.2. Sports Type 8.2.1. American Football 8.2.2. Soccer 8.2.3. Hockey 8.2.4. Boxing 8.2.5. Cricket 8.2.6. Volleyball 8.2.7. Rugby 8.2.8. Baseball 8.2.9. Motorsport 9. Global Market Analysis and Forecast, By Region 9.1. North America 9.2. Latin America 9.3. Western Europe 9.4. Eastern Europe 9.5. Asia Pacific 9.6. East Asia 9.7. MEA 10. North America Sales Analysis and Forecast, by Key Segments and Countries 11. Latin America Sales Analysis and Forecast, by Key Segments and Countries 12. Western Europe Sales Analysis and Forecast, by Key Segments and Countries 13. Eastern Europe Sales Analysis and Forecast, by Key Segments and Countries 14. Asia Pacific Sales Analysis and Forecast, by Key Segments and Countries 15. East Asia Sales Analysis and Forecast, by Key Segments and Countries 16. MEA Sales Analysis and Forecast, by Key Segments and Countries 17. Sales Forecast by Pricing Model and Platform for 30 Countries 18. Competition Outlook, including Market Structure Analysis, Company Share Analysis by Key Players, and Competition Dashboard 19. Company Profile 19.1. AT&T 19.2. DAZN Limited 19.3. CBS INTERACTIVE 19.4. Disney 19.5. ESPN Enterprises, Inc. 19.6. fuboTV Inc. 19.7. Google LLC 19.8. Fox Sports Interactive Media, LLC. 19.9. Hulu, LLC 19.10. Kayo Sports 19.11. LAOLA1.tv, NBC Universal 19.12. SkyUK, Sony Pictures Networks India Pvt. Ltd. 19.13. Sling TV L.L.C., Vimeo, Inc 19.14. Facebook among others.
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