The mixing console market generated sales worth USD 550 million in 2022. The overall market is expected to reach USD 578.07 million by 2023, growing at a CAGR of 7.5% from 2023 to 2033.
Since tube-driven optical audio recording ceased to be a thing in the 1950s, mixing consoles have changed greatly, going from large cabinets with tubes to compact modules with 500 series plug-ins, which allow analog emulation. With the advent of personal computers and the internet, the recording of audio has become increasingly accessible to individuals.
Although professional studios and high-end studio consoles are no longer the only way people in the audio industry do business, the top names in the field still opt for professional studios and high-end studio consoles.
The growth in broadcast stations for a wide range of events is expected to drive the global market for mixing consoles forward. The growing power and cost of electronics led to the development of larger mixing consoles. Compared to earlier models, they came with more input channels and a dual-channel stereo output, which meant that after taking over the mixing operation from the conductor, the sound engineer could determine where the sound would be placed across the stage.
It was not long after the mid-2000s that amateur studios appeared as a result of the increase in computer power that rapidly followed. As digital audio workstations became more common, engineers and audio enthusiasts began looking for ways to create analog sounds on their computers. More manufacturers, including Neve and SSL, entered the fray as 500 Series modules gained popularity.
The music industry offers a wide range of mixing console opportunities. Whether producing music for recording or creating sound for live events, mixing consoles are an essential piece of equipment. Multiple tracks of audio can be combined into a single output using mixing consoles, as well as multiple instruments and vocal levels can be adjusted using mixing consoles.
It is also common to see mixing consoles being used in the production of radio, television, film, or post-production for such things as films. Furthermore, mixing consoles can also be used in the video game industry and other types of industries related to video games, which offers opportunities to work with mixing consoles.
Pop and rock are two music genres that benefited from this newfound freedom. By creating new genres of music, mixing engineers were able to create new mixing console functions, such as parametric equalizers, which gave them dynamic control over timbre.
To enable more flexible and dynamic two-step mixing, reverb and delay effects are associated with effect sends, and monitor sends let performers and subgroups hear their monitor mixes. Creating multiple sub-mixes meant first creating the sub-mixes and then mixing them.
With growing audiences, loudspeaker systems developed into more elaborate and powerful units, often including subwoofers and delay stacks. A third mixing stage has now been added to the Master Section in order to cater to the need.
To accommodate this need, it gets input from subgroups and output mix matrix sections. As the century turned, however, analog mixing consoles ran out of steam. Recording studios had already begun using digital mixers and recorders and, a little later, the live sound became more digitally based. This was forever going to revolutionize the way live productions progressed in the market.
Mixing consoles are expected to undergo further development in the future, with the possibility of integrating advanced signal processing capabilities. It is also anticipated that future consoles may feature a more intuitive user interface to enhance the mixing experience by making it easier to interact with various mixer elements.
A touchscreen interface can also be used to manipulate parameters easily, and gestures can also be used if desired. In addition, consoles may be equipped with a larger variety of connectivity options, enabling them to connect to a larger number of digital and analog devices.
Data Points | Key Statistics |
---|---|
Estimated Base Year Value (2022) | USD 550 million |
Expected Market Value (2023) | USD 578.07 million |
Anticipated Forecast Value (2033) | USD 1,191.9 million |
Projected Growth Rate (2023 to 2033) | 7.5% CAGR |
A mixing console is an electronic device used for a wide range of sound-mixing applications in computer music and recording studio, and for live sound, concert and playback events. It also used for various applications such as pro recording studios, broadcast, PA/sound reinforcement, and film post-production.
These are widely used electronic devices for sound reproduction and sound mixing from many different audio signals. Audio signals are provided via a microphone used by the sound professionals and artists, or musical instruments, which is then modified and amplified to produce the combination output signals that can be broadcasted or recorded.
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The growing demand for digital sound processing devices to improve sound quality and provide dynamics shaping, equalization, and complex routine control, is expected to create a huge opportunity for the global mixing console market.
The growing need for mixing consoles in professional recording studios applications such as PA/sound reinforcement, pro recording studios, and film post-production, is driving the growth of mixing console market.
Mixing Console offers different features such as studio-grade preamps and equalizers, high-quality sound and multi-track recorders. The reliability of such features drives the mixing console market growth.
There is an increasing demand for mixing console for pro studios as well as in live music and small studios to route the inputs and outputs.
However, the expensive cost of high-end mixing consoles and lack of technical knowledge for beginners to operate of complex consoles, are some of the factors challenging the market growth.
Some of the prominent players providing mixing console are -
Among these regions, North America and Europe are expected to dominate the global mixing console market due to the growing awareness regarding audio input as well as output signal processing among music professionals in this region. South Asia and pacific is also creating potential growth opportunities for mixing console market due to high presence of digital audio producers in this region.
The mixing console market report is a compilation of first-hand information, qualitative and quantitative assessment by industry analysts, and inputs from industry experts and industry participants across the value chain.
The report provides in-depth analysis of parent market trends, macro-economic indicators, and governing factors, along with market attractiveness as per segment. The mixing console market report also maps the qualitative impact of various market factors on market segments and geographies.
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The mixing console market has been segmented on the type, sales channel, application, and region.
1. Executive Summary 2. Industry Introduction, including Taxonomy and Market Definition 3. Market Trends and Success Factors, including Macro-economic Factors, Market Dynamics, and Recent Industry Developments 4. Global Market Demand Analysis and Forecast, including Historical Analysis and Future Projections 5. Pricing Analysis 6. Global Market Analysis and Forecast 6.1. Type 6.2. Sales Channel 6.3. Application 7. Global Market Analysis and Forecast, By Type 7.1. Analog Mixing Console 7.2. Digital Mixing Console 8. Global Market Analysis and Forecast, By Sales Channel 8.1. Direct sales channel 8.2. Indirect sales channel 9. Global Market Analysis and Forecast, By Application 9.1. Broadcast studios 9.2. Broadcast TV 9.3. Recording studio 9.4. Others 10. Global Market Analysis and Forecast, By Region 10.1. North America 10.2. Latin America 10.3. Europe 10.4. East Asia 10.5. South Asia 10.6. Oceania 10.7. Middle East & Africa 11. North America Sales Analysis and Forecast, by Key Segments and Countries 12. Latin America Sales Analysis and Forecast, by Key Segments and Countries 13. Europe Sales Analysis and Forecast, by Key Segments and Countries 14. East Asia Sales Analysis and Forecast, by Key Segments and Countries 15. South Asia Sales Analysis and Forecast, by Key Segments and Countries 16. Oceania Sales Analysis and Forecast, by Key Segments and Countries 17. Middle East & Africa Sales Analysis and Forecast, by Key Segments and Countries 18. Sales Forecast by Type, Sales Channel, and Application for 30 Countries 19. Competition Outlook, including Market Structure Analysis, Company Share Analysis by Key Players, and Competition Dashboard 20. Company Profile 20.1. Yamaha 20.2. Harman 20.3. Mackie 20.4. PreSonus Audio Electronics 20.5. DiGiCo 20.6. RCF SPA 20.7. AEQ International
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