The global mobile application market is expected to rise at a CAGR of 8.6% to US$ 170.2 Billion in 2033 from US$ 74.3 Billion in 2023, supported by:
Attributes | Details |
---|---|
Mobile Application Market CAGR (2023 to 2033) | 8.6% |
Market Size for Mobile Application (2023) | US$ 74.3 Billion |
Market Size for Mobile Application (2033) | US$ 170.2 Billion |
Global Mobile Application Market Absolute Dollar Growth (US$ Million/Billion) | US$ 95.8 Billion |
With the rising popularity of mobile gaming, a poll found that 5 to 10% of gamers are prepared to pay for game apps, a double-digit rise. Furthermore, it is a recognized truth that when consumers acknowledge the worth of an application and want to access further features, they prefer to make more in-app payments. Games such as Pokémon GO, Candy Crush Saga, and Clash of Clans generate more money through in-app purchases than any other revenue source.
In the aftermath of the epidemic, social networking, gaming, and entertainment-based applications received the most download when compared to other applications. Furthermore, demand for e-commerce, healthcare, and educational apps has increased significantly. The change to remote learning in educational apps has given attractive development possibilities for various online portals and software businesses, including Google Classroom, Zoom, and Microsoft Teams.
As per this report, demand for mobile applications is expected to surge at over 9.6% CAGR until 2032.
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One of the key factors propelling the mobile application market’s expansion in developing nations is the rise in data usage and internet penetration. Through a variety of gadgets, including laptops, cell phones, and tablets, the internet has become a leading medium of communication over the past ten years.
The Internet offers a quicker means of communication and makes it possible for users to access many applications for less expense and effort. The number of online shoppers has also greatly expanded as a result of the e-commerce sector's expansion, a wider range of products, alluring promotions, and numerous discounts that are exclusively offered on e-platforms.
Additionally, the proliferation of low-cost data plan offers from multiple network providers lowers the price of internet access and makes it simpler for developing nations to adopt these services.
Due to the increasing unpredictability of the available apps and the rising expense of various applications, some firms are investing a significant amount of money in developing their own applications which may hamper the mobile application market future trends.
The amount of time and money needed for these updates has increased as a result of the necessity to update a variety of apps often in order to ensure smooth app operations and transactions. Consequently impeding mobile app market expansion. In addition, a number of businesses are investing in alliances and collaborations to provide users with a single platform at a lower development and maintenance cost.
The creation of mobile applications has the potential to bring in millions of dollars. The fact that not every app receives an equal piece of the Android and iOS network raises problems about how mobile applications make money from entrepreneurs and investors who have not yet entered the market. With over a million apps accessible, the highly competitive nature of the mobile application market presents an additional difficulty for businesses. As a result, businesses are paying attention to the right factors when developing an app.
Before attempting to build mobile applications that generate revenue, a few straightforward guidelines, such as completing competitor analysis, are vital. The needed revenue can be produced by focusing on appropriate monetization strategies like freemium or subscription-based models.
Apple App Store outperforms Google Play.
Attributes | Details |
---|---|
Top Store Type | Apple App Store |
CAGR % 2017 to 2022 | 9.5% |
CAGR % 2023 to End of Forecast(2033) | 8.0% |
By 2033, the Apple Store category had the biggest mobile app market share. The significant share of the money earned by in-app purchases and premium apps is principally responsible for iOS apps' considerably higher rate of monetization. Furthermore, an increase in iPhone and iPad users around the world are contributing to the segment's growth. Furthermore, mobile game expenditures may make for a significant portion of earnings.
Furthermore, in terms of downloads, the Google Play store category accounted for the largest mobile app market share and is expected to maintain its dominance during the projection period. Furthermore, sales of Android smartphones have expanded dramatically in recent years, with various new competitors such as OnePlus and Xiaomi Corp. competing against established and dominant giants like as Samsung and iPhone.
A broad variety of mobile applications have been released on Google's Play Store as a result of the development of new Android smartphone manufacturers. The Google Play store has a promising future for growth due to the launch of a wide variety of mobile applications and a sizable consumer base.
In the mobile application market, the games end-use category is predicted to be the dominating income source.
Attributes | Details |
---|---|
Top End Use | Games |
CAGR % 2017 to 2022 | 9.5% |
CAGR % 2023 to End of Forecast(2033) | 7.8% |
During the projection period, the mobile application market's games end-use sector may increase at a CAGR of 7.8%. Furthermore, the segment is predicted to maintain its dominance during the projection period as the gaming population and, as a result, the number of mobile gaming applications in economies such as China and India grows at an unprecedented rate.
Furthermore, the three major Operating System (OS) platforms utilized to produce mobile games are iOS, Android, and Windows. The number of games downloaded on Android OS was large, but iOS made more income because premium games are more widespread.
Through 2033, the music and entertainment application segment in the mobile app industry is anticipated to grow significantly. Applications for music and entertainment are covered in this part, including Netflix, HBO NOW, Tinder, Spotify, YouTube, Amazon Prime, and Hulu. Netflix and YouTube were the two services in the music and entertainment application market that brought in the most money in the United States.
Due to the popularity of streaming services, significant surges in the usage of music and entertainment apps have been witnessed. Users can share live videos with a bigger audience and engage with them frequently using live streaming apps such as Netflix, YouTube, and Instagram.
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Country | The USA |
---|---|
HCAGR (2017 to 2022) | 6.1% |
CAGR (2023 to 2033) | 5% |
Country | United Kingdom |
---|---|
HCAGR (2017 to 2022) | 6.5% |
CAGR (2023 to 2033) | 5.4% |
Country | Japan |
---|---|
HCAGR (2017 to 2022) | 7.8% |
CAGR (2023 to 2033) | 5.1% |
Country | China |
---|---|
HCAGR (2017 to 2022) | 8.6% |
CAGR (2023 to 2033) | 5.7% |
Country | India |
---|---|
HCAGR (2017 to 2022) | 27.5% |
CAGR (2023 to 2033) | 19.7% |
Presence of established mobile computing platform developers to fuel growth in the United States.
Attributes | Details |
---|---|
United States Market Size (US$ Million/Billion) by End of Forecast Period(2033) | US$ 18.6 Billion |
United States Market Absolute Dollar Growth (US$ Million/Billion) | US$ 7.1 Billion |
The United States is widely regarded as the most attractive mobile application market in North America for mobile applications. This strong position is likely to be maintained by the country during the predicted period. With the presence of several well-established software development organizations, the country's need for mobile applications is expected to surge during the next 10 years.
These startups plan to develop unique apps that include artificial intelligence to improve performance and streamline work completion. According to Future Market Insights, Inc. the United States mobile application industry is to grow at a CAGR of 5% through 2033.
Strong demand for paid mobile games escalating demand for the app development market.
Attributes | Details |
---|---|
United Kingdom Market Size (US$ Million/Billion) by End of Forecast Period(2033) | US$ 5.6 Billion |
United Kingdom Market Absolute Dollar Growth (US$ Million/Billion) | US$ 2.3 Billion |
It is anticipated that easy access to innovative mobile application services and rising smartphone penetration in the United Kingdom may drive sales of mobile applications. From 2023 to 2033, the United Kingdom mobile app market is anticipated to grow steadily at a CAGR of 5.4%. The HCAGR of the mobile application market is 6.5% from 2017 to 2022.
The high number of smartphone app downloads and robust in-app consumer spending are expected to support growth in the United Kingdom With a rapidly growing user base for mobile applications, in-app pricing, and high demand for paid mobile games, the United Kingdom is predicted to become a very profitable mobile app industry.
India and China are expected to remain big markets, with significant development potential for all participants in the mobile application ecosystem.
Attributes | Details |
---|---|
China Market Size (US$ Million/Billion) by End of Forecast Period(2033) | US$ 21.3 Billion |
China Market Absolute Dollar Growth (US$ Million/Billion) | US$ 9.0 Billion |
Rising smartphone penetration, as well as a fast rate of adoption of new technologies such as IoT, artificial intelligence, and augmented & virtual reality (AR & VR), have greatly accelerated the China market. The region is the most profitable and is expected to develop at the fastest rate during the projected period.
During the analysis period, China is predicted to dominate the global mobile application market in terms of revenue share. Among Asian countries, China emerged as the most popular location for mobile app downloads.
Attributes | Details |
---|---|
India Market Size (US$ Million/Billion) by End of Forecast Period(2033) | US$ 59.3 Billion |
India Market Absolute Dollar Growth (US$ Million/Billion) | US$ 49.5 Billion |
Given the region's potential for internet penetration and smartphone usage, India is predicted to be the fastest-growing regional mobile app industry. India had the largest percentage of daily use, at almost 27%. Rising disposable income, combined with government measures, is expected to support regional market growth in the coming years.
Additionally, two important growth drivers in the area are networking advancements and the availability of inexpensive mobile information ingesting packs. Additionally, the growth of the mobile application market in India is being driven by smartphone adoption and internet usage.
Japan may remain the slimmest market, but one with a robust mobile gaming presence.
Attributes | Details |
---|---|
Japan Market Size (US$ Million/Billion) by End of Forecast Period(2033) | US$ 4.5 Billion |
Japan Market Absolute Dollar Growth (US$ Million/Billion) | US$ 1.8 Billion |
Japan is a nation well-known for its economic strength, highly developed mobile infrastructure, and being home to a population that is almost always on the bleeding edge of technology. Even with a relatively small population especially when compared to North America or Asia Pacific Excluding Japan, a CAGR of 6.8% for the decade can be expected, leading to revenue of a little over $3 Billion.
By end use, the Games segment is likely to drop to a little more than a third of the total market revenue share by the year 2026 from almost half the revenue share in 2016, representing a CAGR of 6.2%. Companies looking to enter the Japanese mobile app industry should target Google Play as opposed to the Apple App Store as it is likely to maintain its dominance in this highly influential regional market.
A large number of developers contribute to the market's extreme fragmentation. To increase their skills, several mobile application market participants are partnering and making acquisitions.
To deliver more effective solutions, major mobile application businesses are teaming up and partnering with local groups. A few other significant firms are working on diversifying their existing product portfolios through the introduction of novel mobile applications.
In addition, a few new players, like as Xiaomi and OnePlus, have recently grown significantly. Companies are mostly concerned with providing user-friendly applications with increased experiences. In order to better serve the demands of the consumer, advanced technologies like augmented and virtual reality were also incorporated into the new application.
Recent Development:
Date | November 2018 |
---|---|
Company | GOQii |
Details | In November 2018, GOQii declared that Mitsui & Co., Ltd., a Japanese conglomerate and prominent healthcare investor, has contributed to the company's investment round. Following the initiative, GOQii sought to expand its market share throughout India and to penetrate the Japanese market by distributing its products through its health store. |
Date | May 2020 |
---|---|
Company | MobileIron Inc. |
Details | To create and roll out secure mobile business apps, MobileIron Inc. purchased incapptic Connect GmbH in May 2020. |
Date | January 2020 |
---|---|
Company | AppSheet |
Details | AppSheet, a supplier of a no-code development platform for application software, was purchased by Google LLC in January 2020. |
Date | December 2022 |
---|---|
Company | McDonald's |
Details | McDonald's, a well-known fast food chain, debuted its new holiday promotion in December 2022. The promotion is built around a mobile app that offers everything from dramatically discounted menu items to free food for life and exclusive McDonald's goods. From December 5 to December 25, customers who place orders using the company's app may have the opportunity to enter the McGold Card contest. |
Date | December 2022 |
---|---|
Company | Amazon |
Details | Amazon unveiled the short-form video and photo feed app Inspire in December 2022. Customers would be able to browse ideas and items and make purchases using content made by other users, brands, and influencers. The primary purpose of the feature is to divert users' attention from apps like TikTok and increase sales on Amazon.com. |
The mobile application market size is valued at US$ 74.3 billion in 2023.
The mobile application market is projected to thrive at 8.6% CAGR through 2033.
The mobile application market is predicted to surpass US$ 170.2 billion by 2033.
The market anticipates an absolute dollar opportunity worth US$ 95.8 billion.
India will rise at a high 19.7% CAGR in the mobile application market.
1. Executive Summary | Mobile Application Market
1.1. Global Market Outlook
1.2. Demand-side Trends
1.3. Supply-side Trends
1.4. Technology Roadmap Analysis
1.5. Analysis and Recommendations
2. Market Overview
2.1. Market Coverage / Taxonomy
2.2. Market Definition / Scope / Limitations
3. Market Background
3.1. Market Dynamics
3.1.1. Drivers
3.1.2. Restraints
3.1.3. Opportunity
3.1.4. Trends
3.2. Scenario Forecast
3.2.1. Demand in Optimistic Scenario
3.2.2. Demand in Likely Scenario
3.2.3. Demand in Conservative Scenario
3.3. Opportunity Map Analysis
3.4. Investment Feasibility Matrix
3.5. PESTLE and Porter’s Analysis
3.6. Regulatory Landscape
3.6.1. By Key Regions
3.6.2. By Key Countries
3.7. Regional Parent Market Outlook
4. Global Market Analysis 2017 to 2022 and Forecast, 2023 to 2033
4.1. Historical Market Size Value (US$ million) Analysis, 2017 to 2022
4.2. Current and Future Market Size Value (US$ million) Projections, 2023 to 2033
4.2.1. Y-o-Y Growth Trend Analysis
4.2.2. Absolute $ Opportunity Analysis
5. Global Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Store Type
5.1. Introduction / Key Findings
5.2. Historical Market Size Value (US$ million) Analysis By Store Type, 2017 to 2022
5.3. Current and Future Market Size Value (US$ million) Analysis and Forecast By Store Type, 2023 to 2033
5.3.1. Google Play
5.3.2. Apple App Store
5.3.3. Others
5.4. Y-o-Y Growth Trend Analysis By Store Type, 2017 to 2022
5.5. Absolute $ Opportunity Analysis By Store Type, 2023 to 2033
6. Global Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By End Use
6.1. Introduction / Key Findings
6.2. Historical Market Size Value (US$ million) Analysis By End Use, 2017 to 2022
6.3. Current and Future Market Size Value (US$ million) Analysis and Forecast By End Use, 2023 to 2033
6.3.1. Games
6.3.2. Media & Entertainment
6.3.3. Healthcare
6.3.4. Education
6.3.5. Travel
6.3.6. Shopping
6.3.7. Others
6.4. Y-o-Y Growth Trend Analysis By End Use, 2017 to 2022
6.5. Absolute $ Opportunity Analysis By End Use, 2023 to 2033
7. Global Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Region
7.1. Introduction
7.2. Historical Market Size Value (US$ million) Analysis By Region, 2017 to 2022
7.3. Current Market Size Value (US$ million) Analysis and Forecast By Region, 2023 to 2033
7.3.1. North America
7.3.2. Latin America
7.3.3. Western Europe
7.3.4. Eastern Europe
7.3.5. Asia Pacific excluding Japan (APEJ)
7.3.6. Japan
7.3.7. Middle East and Africa (MEA)
7.4. Market Attractiveness Analysis By Region
8. North America Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
8.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
8.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
8.2.1. By Country
8.2.1.1. The USA
8.2.1.2. Canada
8.2.2. By Store Type
8.2.3. By End Use
8.3. Market Attractiveness Analysis
8.3.1. By Country
8.3.2. By Store Type
8.3.3. By End Use
8.4. Key Takeaways
9. Latin America Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
9.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
9.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
9.2.1. By Country
9.2.1.1. Brazil
9.2.1.2. Mexico
9.2.1.3. Argentina
9.2.1.4. Rest of Latin America
9.2.2. By Store Type
9.2.3. By End Use
9.3. Market Attractiveness Analysis
9.3.1. By Country
9.3.2. By Store Type
9.3.3. By End Use
9.4. Key Takeaways
10. Western Europe Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
10.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
10.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
10.2.1. By Country
10.2.1.1. Germany
10.2.1.2. France
10.2.1.3. Italy
10.2.1.4. Spain
10.2.1.5. The United Kingdom
10.2.1.6. Benelux
10.2.1.7. Rest of Western Europe
10.2.2. By Store Type
10.2.3. By End Use
10.3. Market Attractiveness Analysis
10.3.1. By Country
10.3.2. By Store Type
10.3.3. By End Use
10.4. Key Takeaways
11. Eastern Europe Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
11.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
11.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
11.2.1. By Country
11.2.1.1. Russia
11.2.1.2. Poland
11.2.1.3. Rest of Eastern Europe
11.2.2. By Store Type
11.2.3. By End Use
11.3. Market Attractiveness Analysis
11.3.1. By Country
11.3.2. By Store Type
11.3.3. By End Use
11.4. Key Takeaways
12. APEJ Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
12.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
12.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
12.2.1. By Country
12.2.1.1. China
12.2.1.2. India
12.2.1.3. ASEAN
12.2.1.4. Australia & New Zealand
12.2.1.5. Rest of APEJ
12.2.2. By Store Type
12.2.3. By End Use
12.3. Market Attractiveness Analysis
12.3.1. By Country
12.3.2. By Store Type
12.3.3. By End Use
12.4. Key Takeaways
13. Japan Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
13.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
13.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
13.2.1. By Country
13.2.2. By Store Type
13.2.3. By End Use
13.3. Market Attractiveness Analysis
13.3.1. By Country
13.3.2. By Store Type
13.3.3. By End Use
13.4. Key Takeaways
14. MEA Market Analysis 2017 to 2022 and Forecast 2023 to 2033, By Country
14.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2017 to 2022
14.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
14.2.1. By Country
14.2.1.1. GCC Countries
14.2.1.2. South Africa
14.2.1.3. Israel
14.2.1.4. Turkey
14.2.1.5. Rest of MEA
14.2.2. By Store Type
14.2.3. By End Use
14.3. Market Attractiveness Analysis
14.3.1. By Country
14.3.2. By Store Type
14.3.3. By End Use
14.4. Key Takeaways
15. Key Countries Market Analysis
15.1. The USA
15.1.1. Pricing Analysis
15.1.2. Market Share Analysis, 2022
15.1.2.1. By Store Type
15.1.2.2. By End Use
15.2. Canada
15.2.1. Pricing Analysis
15.2.2. Market Share Analysis, 2022
15.2.2.1. By Store Type
15.2.2.2. By End Use
15.3. Brazil
15.3.1. Pricing Analysis
15.3.2. Market Share Analysis, 2022
15.3.2.1. By Store Type
15.3.2.2. By End Use
15.4. Mexico
15.4.1. Pricing Analysis
15.4.2. Market Share Analysis, 2022
15.4.2.1. By Store Type
15.4.2.2. By End Use
15.5. Argentina
15.5.1. Pricing Analysis
15.5.2. Market Share Analysis, 2022
15.5.2.1. By Store Type
15.5.2.2. By End Use
15.6. Germany
15.6.1. Pricing Analysis
15.6.2. Market Share Analysis, 2022
15.6.2.1. By Store Type
15.6.2.2. By End Use
15.7. France
15.7.1. Pricing Analysis
15.7.2. Market Share Analysis, 2022
15.7.2.1. By Store Type
15.7.2.2. By End Use
15.8. Italy
15.8.1. Pricing Analysis
15.8.2. Market Share Analysis, 2022
15.8.2.1. By Store Type
15.8.2.2. By End Use
15.9. Spain
15.9.1. Pricing Analysis
15.9.2. Market Share Analysis, 2022
15.9.2.1. By Store Type
15.9.2.2. By End Use
15.10. The United Kingdom
15.10.1. Pricing Analysis
15.10.2. Market Share Analysis, 2022
15.10.2.1. By Store Type
15.10.2.2. By End Use
15.11. Benelux
15.11.1. Pricing Analysis
15.11.2. Market Share Analysis, 2022
15.11.2.1. By Store Type
15.11.2.2. By End Use
15.12. Russia
15.12.1. Pricing Analysis
15.12.2. Market Share Analysis, 2022
15.12.2.1. By Store Type
15.12.2.2. By End Use
15.13. Poland
15.13.1. Pricing Analysis
15.13.2. Market Share Analysis, 2022
15.13.2.1. By Store Type
15.13.2.2. By End Use
15.14. China
15.14.1. Pricing Analysis
15.14.2. Market Share Analysis, 2022
15.14.2.1. By Store Type
15.14.2.2. By End Use
15.15. India
15.15.1. Pricing Analysis
15.15.2. Market Share Analysis, 2022
15.15.2.1. By Store Type
15.15.2.2. By End Use
15.16. ASEAN
15.16.1. Pricing Analysis
15.16.2. Market Share Analysis, 2022
15.16.2.1. By Store Type
15.16.2.2. By End Use
15.17. Australia & New Zealand
15.17.1. Pricing Analysis
15.17.2. Market Share Analysis, 2022
15.17.2.1. By Store Type
15.17.2.2. By End Use
15.18. Japan
15.18.1. Pricing Analysis
15.18.2. Market Share Analysis, 2022
15.18.2.1. By Store Type
15.18.2.2. By End Use
15.19. GCC Countries
15.19.1. Pricing Analysis
15.19.2. Market Share Analysis, 2022
15.19.2.1. By Store Type
15.19.2.2. By End Use
15.20. South Africa
15.20.1. Pricing Analysis
15.20.2. Market Share Analysis, 2022
15.20.2.1. By Store Type
15.20.2.2. By End Use
15.21. Israel
15.21.1. Pricing Analysis
15.21.2. Market Share Analysis, 2022
15.21.2.1. By Store Type
15.21.2.2. By End Use
15.22. Turkey
15.22.1. Pricing Analysis
15.22.2. Market Share Analysis, 2022
15.22.2.1. By Store Type
15.22.2.2. By End Use
16. Market Structure Analysis
16.1. Competition Dashboard
16.2. Competition Benchmarking
16.3. Market Share Analysis of Top Players
16.3.1. By Regional
16.3.2. By Store Type
16.3.3. By End Use
17. Competition Analysis
17.1. Competition Deep Dive
17.1.1. Google Inc.
17.1.1.1. Overview
17.1.1.2. Product Portfolio
17.1.1.3. Profitability by Market Segments
17.1.1.4. Sales Footprint
17.1.1.5. Strategy Overview
17.1.1.5.1. Marketing Strategy
17.1.2. Microsoft
17.1.2.1. Overview
17.1.2.2. Product Portfolio
17.1.2.3. Profitability by Market Segments
17.1.2.4. Sales Footprint
17.1.2.5. Strategy Overview
17.1.2.5.1. Marketing Strategy
17.1.3. Cognizant
17.1.3.1. Overview
17.1.3.2. Product Portfolio
17.1.3.3. Profitability by Market Segments
17.1.3.4. Sales Footprint
17.1.3.5. Strategy Overview
17.1.3.5.1. Marketing Strategy
17.1.4. Hewlett Packard Enterprise Development LP
17.1.4.1. Overview
17.1.4.2. Product Portfolio
17.1.4.3. Profitability by Market Segments
17.1.4.4. Sales Footprint
17.1.4.5. Strategy Overview
17.1.4.5.1. Marketing Strategy
17.1.5. SAP SE
17.1.5.1. Overview
17.1.5.2. Product Portfolio
17.1.5.3. Profitability by Market Segments
17.1.5.4. Sales Footprint
17.1.5.5. Strategy Overview
17.1.5.5.1. Marketing Strategy
17.1.6. China Mobile Limited
17.1.6.1. Overview
17.1.6.2. Product Portfolio
17.1.6.3. Profitability by Market Segments
17.1.6.4. Sales Footprint
17.1.6.5. Strategy Overview
17.1.6.5.1. Marketing Strategy
17.1.7. Samsung Electronics Co., Ltd.
17.1.7.1. Overview
17.1.7.2. Product Portfolio
17.1.7.3. Profitability by Market Segments
17.1.7.4. Sales Footprint
17.1.7.5. Strategy Overview
17.1.7.5.1. Marketing Strategy
17.1.8. Apple Inc.
17.1.8.1. Overview
17.1.8.2. Product Portfolio
17.1.8.3. Profitability by Market Segments
17.1.8.4. Sales Footprint
17.1.8.5. Strategy Overview
17.1.8.5.1. Marketing Strategy
17.1.9. Opera Software
17.1.9.1. Overview
17.1.9.2. Product Portfolio
17.1.9.3. Profitability by Market Segments
17.1.9.4. Sales Footprint
17.1.9.5. Strategy Overview
17.1.9.5.1. Marketing Strategy
17.1.10. Verbat Technologies
17.1.10.1. Overview
17.1.10.2. Product Portfolio
17.1.10.3. Profitability by Market Segments
17.1.10.4. Sales Footprint
17.1.10.5. Strategy Overview
17.1.10.5.1. Marketing Strategy
18. Assumptions & Acronyms Used
19. Research Methodology
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