The global gaming monitors market stands at a valuation of US$ 9.8 Billion in 2023 and is predicted to expand rapidly at a CAGR of 6.5% from 2023 to 2033, reaching US$ 18.40 Billion by 2033.
Gaming Monitors’ Diversity Transforms Manufacturers' Planning
Attributes | Details |
---|---|
Gaming Monitors Market CAGR (2023 to 2033) | 6.5% |
Gaming Monitors Market Size (2023) | US$ 9.8 billion |
Gaming Monitors Market Size (2033) | US$ 18.40 billion |
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The global gaming monitors industry experienced strong growth between 2018 and 2022, with a CAGR of 5.5%. From US$ 7.33 billion in 2018 to US$ 9.28 billion in 2022, the market showed an astounding expansion. The recent popularity of gaming has had a significant impact on the market worldwide.
Year | 2020 |
---|---|
Market Value | US$ 8.22 billion |
Y-o-Y Growth | 6% |
Year | 2024 |
---|---|
Market Value | US$ 10.54 billion |
Y-o-Y Growth | 6.7% |
Year | 2028 |
---|---|
Market Value | US$ 13.66 billion |
Y-o-Y Growth | 6.5% |
Year | 2030 |
---|---|
Market Value | US$ 15.43 billion |
Y-o-Y Growth | 6.2% |
Due to the introduction of cutting-edge monitoring features by some top industry participants, the market is experiencing amazing growth in gaming integration.
Short-term Growth (2023 to 2026): Companies are investing in research to develop and launch technologically advanced gaming monitors. These constant modifications and innovations are projected to drive the global market during this period.
Medium-term Growth (2026 to 2029): Rising interest in online gaming tournaments is forecast to boost the market. Increasing internet penetration is also playing a key role in propelling growth in the projected period.
Long-term Growth (2029 to 2033): In the long term, gaming monitor makers may benefit from strong 8K gaming monitor sales results.
Due to all these factors, global consumption of gaming monitors is anticipated to increase at a 6.5% CAGR from 2023 to 2033.
Graphics processing units (GPU) technology and game content are undergoing constant improvements, which have been making gaming monitors more attractive for users. Key market players are aiming more on the graphics card, hard drive, and memory work to create a balanced gaming ecosystem.
A faster refresh rate enables the image to update every second and thus is responsible for a smoother view. The industry features some well-liked 144 Hz gaming monitors. With no input lag and rapid refresh rates, they provide a highly fluid and responsive gaming experience.
The popular models typically come in sizes between 24 and 27 inches and provide a variety of features like support for G-Sync and FreeSync, HDR, and programmable refresh rates. Other improved gaming monitors are launched with graphics enhancements or High Dynamic Range (HDR).
This feature is responsible for a gaming experience that has exceptional color performance, deeper saturation, more diverse contrast, brighter highlights, and darker shadows.
The high price of a gaming monitor is likely to restrain the growth of the global market. If the buyer is on a tight budget, purchasing a high price gaming monitor becomes difficult. A high-performance gaming monitor generally costs a lot. This might result in limited growth of the market in the future if this challenge remains unresolved.
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United States Market Value (2023) | US$ 2.47 billion |
---|---|
United States Market Value (2033) | US$ 3.91 billion |
United States Market CAGR (2018 to 2022) | 3.9% |
United States Market CAGR (2023 to 2033) | 5% |
United States Market Y-o-Y Growth (2023) | 5.1% |
The thriving video gaming market in the United States has been aiding the overall growth of the target market. The United States accounts for a dominant share of the North American market. Moreover, the United States recorded around 40% growth in video game use and spending on video games, hardware, and accessories during the COVID-19 pandemic.
The emergence of video gaming culture and the rising demand for high-tech gaming monitors with cutting-edge features, especially among professionals and ardent users, are key factors driving market expansion. More spending on home gaming setups and increased internet gaming has driven market growth.
The gaming monitors sector in Canada is growing steadily. According to FMI, the market size in Canada increased from US$ 252 million in 2018 to nearly US$ 305.4 million in 2022. This represents a CAGR of 4.2%.
This growth is expected to continue over the coming years, with a CAGR of 5.9% projected between 2023 and 2033, bringing the market size to US$ 571.9 million by 2033. The Canadian gaming monitor business is highly competitive, with a range of leading brands competing for market share.
Some leading brands in this market include Acer, ASUS, BenQ, Dell, HP, LG, MSI, and Samsung. These companies offer a variety of monitors to suit different budgets, gaming preferences, and user needs. Monitors range from high-end models with 4K resolution and G-Sync technology, to more budget-friendly models with 1080p resolution.
The United Kingdom is a highly competitive market, with a variety of gaming monitors available from a range of international and local brands. In 2023, the United Kingdom gaming monitors sector is estimated to be worth US$ 163.1 million.
The popular gaming monitors in the United Kingdom are either 27 or 32 inches in size, with an anticipated 6.6% CAGR during the forecast period. The popular refresh rate is 144Hz, with many gaming monitors also offering higher refresh rates, such as 240Hz and even 360Hz.
China is expected to come up with productive opportunities, with an expected valuation of US$ 342.6 million in 2023. Rising sales of gaming computers, growing preference for IPS and VA panel gaming monitors, and rising interest in gaming and e-sport activities are key factors that support the market to reach US$ 649.17 million by 2033.
Moreover, rapidly developing network infrastructure and rising consumer disposable incomes are boosting market revenue with a CAGR of 6.6% by 2033.
In India, the gaming monitors industry is expected to rise quickly, from US$ 108 million in 2023 to US$ 235.53 by 2033. The popularity of eSports, the increase in gamers, and the accessibility of inexpensive gaming displays are the key growth factors. By 2033, the gaming monitors business in India is projected to expand at a CAGR of 8%.
VA panel gaming monitors dominate the market with a worth of US$ 3.75 billion owing to power consumption efficiency.
VA panel gaming monitors have higher possible refresh rates. They hold higher maximum brightness, better color reproduction, and better viewing angles. Owing to its advantages over other panels, by panel type, the VA panel gaming monitor segment is likely to dominate the market with a CAGR of 6.6% by 2033.
Due to the multiple benefits, such as optimal viewing angles and color contrast, VA panel gaming monitors excel in the industry. TN panel gaming monitors are the other competitors, accounting for a CAGR of 5.8% by 2033.
By end user, the market receives large support from consumers during the forecast period. It is expected to grow from US$ 2.71 billion in 2023 to US$ 5.09 billion by 2033.
The speedy growth in digital infrastructure due to the availability of affordable electronic gadgets and low-cost data services is likely to bode well for the market. This is also supported by rising internet penetration.
The increasing young population and their easy access to the internet are key factors driving demand for gaming monitors. The rising adoption of gaming monitors among consumers aged between 18 to 35 years is foreseen to propel the growth of gaming monitor sales.
The gaming monitors market is extremely competitive. Key players are focusing on launching new products and solutions more frequently. The shift of manufacturers towards an approach that enhances their customer base as well as diversifies their product offerings is projected to propel growth.
Players are also engaging in mergers and acquisitions to collaborate and invest in developing regions with the motive to expand their consumer base, advance their business, and enhance product offerings.
Recent Developments
The gaming monitors market is worth US$ 9.8 billion in 2023.
The gaming monitors market is anticipated to be worth US$ 18.40 billion by 2033.
The gaming monitors market in East Asia is worth nearly US$ 2.3 billion in 2023.
Canada’s gaming monitors market is anticipated to thrive at a 4.2% CAGR from 2023 to 2033.
The VA panel gaming monitors segment is predicted to rise at a 6.6% CAGR through 2033.
1. Executive Summary | Gaming Monitors Market
1.1. Global Market Outlook
1.2. Demand-side Trends
1.3. Supply-side Trends
1.4. Technology Roadmap Analysis
1.5. Analysis and Recommendations
2. Market Overview
2.1. Market Coverage / Taxonomy
2.2. Market Definition / Scope / Limitations
3. Market Background
3.1. Market Dynamics
3.1.1. Drivers
3.1.2. Restraints
3.1.3. Opportunity
3.1.4. Trends
3.2. Scenario Forecast
3.2.1. Demand in Optimistic Scenario
3.2.2. Demand in Likely Scenario
3.2.3. Demand in Conservative Scenario
3.3. Opportunity Map Analysis
3.4. Product Life Cycle Analysis
3.5. Supply Chain Analysis
3.5.1. Supply Side Participants and their Roles
3.5.1.1. Producers
3.5.1.2. Mid-Level Participants (Traders/ Agents/ Brokers)
3.5.1.3. Wholesalers and Distributors
3.5.2. Value Added and Value Created at Node in the Supply Chain
3.5.3. List of Raw Material Suppliers
3.5.4. List of Existing and Potential Buyer’s
3.6. Investment Feasibility Matrix
3.7. Value Chain Analysis
3.7.1. Profit Margin Analysis
3.7.2. Wholesalers and Distributors
3.7.3. Retailers
3.8. PESTLE and Porter’s Analysis
3.9. Regulatory Landscape
3.9.1. By Key Regions
3.9.2. By Key Countries
3.10. Regional Parent Market Outlook
3.11. Production and Consumption Statistics
3.12. Import and Export Statistics
4. Global Market Analysis 2018 to 2022 and Forecast, 2023 to 2033
4.1. Historical Market Size Value (US$ Million) & Volume (Units) Analysis, 2018 to 2022
4.2. Current and Future Market Size Value (US$ Million) & Volume (Units) Projections, 2023 to 2033
4.2.1. Y-o-Y Growth Trend Analysis
4.2.2. Absolute $ Opportunity Analysis
5. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Panel Type
5.1. Introduction / Key Findings
5.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Panel Type, 2018 to 2022
5.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Panel Type, 2023 to 2033
5.3.1. IPS Panel Gaming Monitors
5.3.2. TN Panel Gaming Monitors
5.3.3. VA Panel Gaming Monitors
5.4. Y-o-Y Growth Trend Analysis By Panel Type, 2018 to 2022
5.5. Absolute $ Opportunity Analysis By Panel Type, 2023 to 2033
6. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Screen Size
6.1. Introduction / Key Findings
6.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Screen Size, 2018 to 2022
6.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Screen Size, 2023 to 2033
6.3.1. Less Than 27 Inch
6.3.2. 27-32 Inch
6.3.3. More Than 32 Inch
6.4. Y-o-Y Growth Trend Analysis By Screen Size, 2018 to 2022
6.5. Absolute $ Opportunity Analysis By Screen Size, 2023 to 2033
7. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By End User
7.1. Introduction / Key Findings
7.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By End User, 2018 to 2022
7.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By End User, 2023 to 2033
7.3.1. Residential
7.3.2. Commercial
7.4. Y-o-Y Growth Trend Analysis By End User, 2018 to 2022
7.5. Absolute $ Opportunity Analysis By End User, 2023 to 2033
8. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Region
8.1. Introduction
8.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Region, 2018 to 2022
8.3. Current Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Region, 2023 to 2033
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. Asia Pacific
8.3.5. MEA
8.4. Market Attractiveness Analysis By Region
9. North America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
9.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
9.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
9.2.1. By Country
9.2.1.1. The USA
9.2.1.2. Canada
9.2.2. By Panel Type
9.2.3. By Screen Size
9.2.4. By End User
9.3. Market Attractiveness Analysis
9.3.1. By Country
9.3.2. By Panel Type
9.3.3. By Screen Size
9.3.4. By End User
9.4. Key Takeaways
10. Latin America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
10.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
10.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
10.2.1. By Country
10.2.1.1. Brazil
10.2.1.2. Mexico
10.2.1.3. Rest of Latin America
10.2.2. By Panel Type
10.2.3. By Screen Size
10.2.4. By End User
10.3. Market Attractiveness Analysis
10.3.1. By Country
10.3.2. By Panel Type
10.3.3. By Screen Size
10.3.4. By End User
10.4. Key Takeaways
11. Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
11.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
11.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
11.2.1. By Country
11.2.1.1. Germany
11.2.1.2. United Kingdom
11.2.1.3. France
11.2.1.4. Spain
11.2.1.5. Italy
11.2.1.6. Rest of Europe
11.2.2. By Panel Type
11.2.3. By Screen Size
11.2.4. By End User
11.3. Market Attractiveness Analysis
11.3.1. By Country
11.3.2. By Panel Type
11.3.3. By Screen Size
11.3.4. By End User
11.4. Key Takeaways
12. Asia Pacific Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
12.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
12.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
12.2.1. By Country
12.2.1.1. China
12.2.1.2. Japan
12.2.1.3. South Korea
12.2.1.4. Singapore
12.2.1.5. Thailand
12.2.1.6. Indonesia
12.2.1.7. Australia
12.2.1.8. New Zealand
12.2.1.9. Rest of Asia Pacific
12.2.2. By Panel Type
12.2.3. By Screen Size
12.2.4. By End User
12.3. Market Attractiveness Analysis
12.3.1. By Country
12.3.2. By Panel Type
12.3.3. By Screen Size
12.3.4. By End User
12.4. Key Takeaways
13. MEA Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
13.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
13.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
13.2.1. By Country
13.2.1.1. GCC Countries
13.2.1.2. South Africa
13.2.1.3. Israel
13.2.1.4. Rest of MEA
13.2.2. By Panel Type
13.2.3. By Screen Size
13.2.4. By End User
13.3. Market Attractiveness Analysis
13.3.1. By Country
13.3.2. By Panel Type
13.3.3. By Screen Size
13.3.4. By End User
13.4. Key Takeaways
14. Key Countries Market Analysis
14.1. USA
14.1.1. Pricing Analysis
14.1.2. Market Share Analysis, 2022
14.1.2.1. By Panel Type
14.1.2.2. By Screen Size
14.1.2.3. By End User
14.2. Canada
14.2.1. Pricing Analysis
14.2.2. Market Share Analysis, 2022
14.2.2.1. By Panel Type
14.2.2.2. By Screen Size
14.2.2.3. By End User
14.3. Brazil
14.3.1. Pricing Analysis
14.3.2. Market Share Analysis, 2022
14.3.2.1. By Panel Type
14.3.2.2. By Screen Size
14.3.2.3. By End User
14.4. Mexico
14.4.1. Pricing Analysis
14.4.2. Market Share Analysis, 2022
14.4.2.1. By Panel Type
14.4.2.2. By Screen Size
14.4.2.3. By End User
14.5. Germany
14.5.1. Pricing Analysis
14.5.2. Market Share Analysis, 2022
14.5.2.1. By Panel Type
14.5.2.2. By Screen Size
14.5.2.3. By End User
14.6. United Kingdom
14.6.1. Pricing Analysis
14.6.2. Market Share Analysis, 2022
14.6.2.1. By Panel Type
14.6.2.2. By Screen Size
14.6.2.3. By End User
14.7. France
14.7.1. Pricing Analysis
14.7.2. Market Share Analysis, 2022
14.7.2.1. By Panel Type
14.7.2.2. By Screen Size
14.7.2.3. By End User
14.8. Spain
14.8.1. Pricing Analysis
14.8.2. Market Share Analysis, 2022
14.8.2.1. By Panel Type
14.8.2.2. By Screen Size
14.8.2.3. By End User
14.9. Italy
14.9.1. Pricing Analysis
14.9.2. Market Share Analysis, 2022
14.9.2.1. By Panel Type
14.9.2.2. By Screen Size
14.9.2.3. By End User
14.10. China
14.10.1. Pricing Analysis
14.10.2. Market Share Analysis, 2022
14.10.2.1. By Panel Type
14.10.2.2. By Screen Size
14.10.2.3. By End User
14.11. Japan
14.11.1. Pricing Analysis
14.11.2. Market Share Analysis, 2022
14.11.2.1. By Panel Type
14.11.2.2. By Screen Size
14.11.2.3. By End User
14.12. South Korea
14.12.1. Pricing Analysis
14.12.2. Market Share Analysis, 2022
14.12.2.1. By Panel Type
14.12.2.2. By Screen Size
14.12.2.3. By End User
14.13. Singapore
14.13.1. Pricing Analysis
14.13.2. Market Share Analysis, 2022
14.13.2.1. By Panel Type
14.13.2.2. By Screen Size
14.13.2.3. By End User
14.14. Thailand
14.14.1. Pricing Analysis
14.14.2. Market Share Analysis, 2022
14.14.2.1. By Panel Type
14.14.2.2. By Screen Size
14.14.2.3. By End User
14.15. Indonesia
14.15.1. Pricing Analysis
14.15.2. Market Share Analysis, 2022
14.15.2.1. By Panel Type
14.15.2.2. By Screen Size
14.15.2.3. By End User
14.16. Australia
14.16.1. Pricing Analysis
14.16.2. Market Share Analysis, 2022
14.16.2.1. By Panel Type
14.16.2.2. By Screen Size
14.16.2.3. By End User
14.17. New Zealand
14.17.1. Pricing Analysis
14.17.2. Market Share Analysis, 2022
14.17.2.1. By Panel Type
14.17.2.2. By Screen Size
14.17.2.3. By End User
14.18. GCC Countries
14.18.1. Pricing Analysis
14.18.2. Market Share Analysis, 2022
14.18.2.1. By Panel Type
14.18.2.2. By Screen Size
14.18.2.3. By End User
14.19. South Africa
14.19.1. Pricing Analysis
14.19.2. Market Share Analysis, 2022
14.19.2.1. By Panel Type
14.19.2.2. By Screen Size
14.19.2.3. By End User
14.20. Israel
14.20.1. Pricing Analysis
14.20.2. Market Share Analysis, 2022
14.20.2.1. By Panel Type
14.20.2.2. By Screen Size
14.20.2.3. By End User
15. Market Structure Analysis
15.1. Competition Dashboard
15.2. Competition Benchmarking
15.3. Market Share Analysis of Top Players
15.3.1. By Regional
15.3.2. By Panel Type
15.3.3. By Screen Size
15.3.4. By End User
16. Competition Analysis
16.1. Competition Deep Dive
16.1.1. Samsung Electronics Co. Ltd.
16.1.1.1. Overview
16.1.1.2. Product Portfolio
16.1.1.3. Profitability by Market Segments
16.1.1.4. Sales Footprint
16.1.1.5. Strategy Overview
16.1.1.5.1. Marketing Strategy
16.1.1.5.2. Product Strategy
16.1.1.5.3. Channel Strategy
16.1.2. Dell Inc.
16.1.2.1. Overview
16.1.2.2. Product Portfolio
16.1.2.3. Profitability by Market Segments
16.1.2.4. Sales Footprint
16.1.2.5. Strategy Overview
16.1.2.5.1. Marketing Strategy
16.1.2.5.2. Product Strategy
16.1.2.5.3. Channel Strategy
16.1.3. AOC Systems Incorporated
16.1.3.1. Overview
16.1.3.2. Product Portfolio
16.1.3.3. Profitability by Market Segments
16.1.3.4. Sales Footprint
16.1.3.5. Strategy Overview
16.1.3.5.1. Marketing Strategy
16.1.3.5.2. Product Strategy
16.1.3.5.3. Channel Strategy
16.1.4. LG Electronics
16.1.4.1. Overview
16.1.4.2. Product Portfolio
16.1.4.3. Profitability by Market Segments
16.1.4.4. Sales Footprint
16.1.4.5. Strategy Overview
16.1.4.5.1. Marketing Strategy
16.1.4.5.2. Product Strategy
16.1.4.5.3. Channel Strategy
16.1.5. Lenovo Group Limited
16.1.5.1. Overview
16.1.5.2. Product Portfolio
16.1.5.3. Profitability by Market Segments
16.1.5.4. Sales Footprint
16.1.5.5. Strategy Overview
16.1.5.5.1. Marketing Strategy
16.1.5.5.2. Product Strategy
16.1.5.5.3. Channel Strategy
16.1.6. Acer Inc.
16.1.6.1. Overview
16.1.6.2. Product Portfolio
16.1.6.3. Profitability by Market Segments
16.1.6.4. Sales Footprint
16.1.6.5. Strategy Overview
16.1.6.5.1. Marketing Strategy
16.1.6.5.2. Product Strategy
16.1.6.5.3. Channel Strategy
16.1.7. MICRO-STAR INTERNATIONAL CO. LTD.
16.1.7.1. Overview
16.1.7.2. Product Portfolio
16.1.7.3. Profitability by Market Segments
16.1.7.4. Sales Footprint
16.1.7.5. Strategy Overview
16.1.7.5.1. Marketing Strategy
16.1.7.5.2. Product Strategy
16.1.7.5.3. Channel Strategy
16.1.8. Qisda Corporation
16.1.8.1. Overview
16.1.8.2. Product Portfolio
16.1.8.3. Profitability by Market Segments
16.1.8.4. Sales Footprint
16.1.8.5. Strategy Overview
16.1.8.5.1. Marketing Strategy
16.1.8.5.2. Product Strategy
16.1.8.5.3. Channel Strategy
16.1.9. SCEPTRE Inc.
16.1.9.1. Overview
16.1.9.2. Product Portfolio
16.1.9.3. Profitability by Market Segments
16.1.9.4. Sales Footprint
16.1.9.5. Strategy Overview
16.1.9.5.1. Marketing Strategy
16.1.9.5.2. Product Strategy
16.1.9.5.3. Channel Strategy
16.1.10. ViewSonic Corporation
16.1.10.1. Overview
16.1.10.2. Product Portfolio
16.1.10.3. Profitability by Market Segments
16.1.10.4. Sales Footprint
16.1.10.5. Strategy Overview
16.1.10.5.1. Marketing Strategy
16.1.10.5.2. Product Strategy
16.1.10.5.3. Channel Strategy
16.1.11. Gigabyte Technology
16.1.11.1. Overview
16.1.11.2. Product Portfolio
16.1.11.3. Profitability by Market Segments
16.1.11.4. Sales Footprint
16.1.11.5. Strategy Overview
16.1.11.5.1. Marketing Strategy
16.1.11.5.2. Product Strategy
16.1.11.5.3. Channel Strategy
17. Assumptions & Acronyms Used
18. Research Methodology
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