Gaming Laptop Market Outlook for (2023 to 2033)

The global gaming laptop market value is expected to reach US$ 19,190.4 million by 2033. The market is anticipated to progress at a CAGR of 4.4% through 2033. The demand for gaming laptops is US$ 12,476.1 million in 2023.

Gaming Laptop Market Size, 2022 US$ 11,859.4 million
Gaming Laptop Market Size, 2023 US$ 12,476.1 million
Gaming Laptop Market Size, 2033 US$ 19,190.4 million
Value-based CAGR, 2023 to 2033 4.4%

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Global Trends Tracked in Gaming Laptop Market

Gaming Laptop Providers Capitalizing on Rising eSports Trend

The global eSports industry is presently worth a million dollars. The industry is predicted to expand multifold in the years ahead. As the eSports industry grows, opportunities for professional video gamers to compete internationally emerge. The expected surge in eSports participation and growth of digital platforms are projected to shoot up the sales of gaming laptops. 

Enthusiastic Gaming Culture in Developed Economies

Investors' interest in the gaming industry is increasing due to the rising number of gamers. For this purpose, they are introducing interactive and dynamic game options. High purchasing power and enthusiastic gaming culture in developed economies rightly justify the market penetration of gaming laptops in such countries. However, manufacturers have started shifting toward underexploited countries to enhance their revenue share.  

Focus on innovation and Futuristic Technologies

Rising government efforts by introducing incentives or funds to encourage the gaming culture are predicted to be profitable for gaming laptop suppliers. The gaming industry promotes social exchange and powers innovation by supporting futuristic technologies like virtual and augmented applications. 

Historical Performance of the Gaming Laptop Market Vs. Forecast Outlook

Attributes Details
Gaming Laptop Market Size (2018) US$ 10,059.9 million
Gaming Laptop Market Size (2022) US$ 11,859.4 million

The market grew at 4.2% from 2018 to 2022. Steady growth for gaming laptops demonstrates the sustained interest of gamers, whether professional or hardcore. Over the coming years, the number of gamers is predicted to grow as curiosity about gaming apps and technologies is increasing among several people.

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Key drivers of the gaming laptop market

  • Government support
  • Marketing strategies
  • Peer influence
  • Increasing affordability for gaming laptops in emerging economies
  • Shifting patterns associated with the utilization of free time

Category-wise Insights

Graphic Card Leads the Market Sales by Component

Top Component Graphic Card
Market Share (2023) 24.6%

The graphic card sub-segment holds about 24.6% share of the global gaming laptop market. Demand for the latest version of graphic cards is rising to elevate the level of gaming or video editing. Companies are offering a collection of graphic cards claiming incredible speed and the newest technology. Increasing requests for more responsive gaming laptops are predicted to propel sales of graphic cards in the coming future.

Professional Gamers Bringing Large Contribution to the Market

Top End User Professional Gamers
Market Share (2023) 21.4%

Professional gamers command a significant market share. Increasing demand for flexible gaming facilitates games on the go is boosting the adoption of gaming laptops. Since professional gamers frequently travel for gaming events or tournaments, gaming laptops that facilitate participation from different locations are expected to witness an increase in sales.

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Country-wise Insights

The United States, as per the latest market study, demonstrates high market penetration. A large number of gamers and increasing curiosity in high-tech gaming laptops for a refined gaming experience are key factors pushing the ownership of gaming laptops in the country.

The United Kingdom and Germany lead the regional market in Europe, whereas China and Japan are the torchbearers in Asia Pacific. Supportive government policies drive sales of gaming laptops, besides other factors contributing to the growth of the gaming industry.

Countries Market Share (2023)
The United States 32.4%
Germany 6.7%
The United Kingdom 7.4%
China 7.2%
Australia 2.2%

Early Access to Future-proof Gaming Laptops Appreciating Revenue from Gaming Laptops in the United States

The United States gaming laptop market holds a global market share of 32.4% in 2023. Key factors behind the increasing sales of gaming laptops are as follows:

  • Upsurge in the adoption of gaming laptops and portable personal computers among consumers for gaming purposes
  • Emerging trend of college competitive video gaming
  • Flooding deals for electronics like gaming laptops on festive occasions like Black Friday, Christmas, etc.
  • Budding demand for future-proof gaming laptops for expansive applications

Germany’s Stature as a Land of Gamers Holds True as Sales of Gaming Laptops Continue to Rise

The gaming laptop market in Germany holds a 6.7% share of the global market in 2023. Increasing gaming laptop ownership among Germans can be attributed to the following aspects:

  • Regular engagement of Germans with digital games, especially the age group between 16 to 29 years, is making Germany one of the leading players in Europe.
  • Government support in Germany for boosting the domestic gaming industry is developing a positive market outlook. In 2022, funding worth US$ 52.78 million was given to support 117 projects.
  • An increasing population of passionate gamers and tech nerds is creating an enthusiastic environment for video gaming.
  • Key players are enhancing the competency of gaming laptops by incorporating the latest technologies for improved graphic quality and high-end performance.

The United Kingdom Makes Significant Contributions to the World of Gaming

The United Kingdom gaming laptop market accounts for a market share of 7.4% in 2023. Given below are some of the recent trends affecting the gaming laptop sales:

  • The gaming industry in the United Kingdom is attracting young talents and audiences to tap the market’s potential. A population of over 32 million people in the United Kingdom plays games, making the country a profitable market for suppliers of gaming laptops.
  • Innovative video game campaigns offer guidance and support to families to be better informed about parental controls and support responsible gameplay. This is boosting consumer confidence in video gaming and enhancing gaming laptop sales.

Changes in the Regulatory Environment for Gaming in China Enhance Sales of Gaming Laptops

As per the study, China acquires a value share of 7.2% in the gaming laptop market in 2023. The following factors form the market dynamics:

  • China’s crackdown on video games comes to an end, as video game regulators in China gave gaming licenses in 2023, thus breathing life into the once-booming market.
  • Removal of restrictions on content and gaming is predicted to stimulate market growth.
  • Ease in supply and circulation of gaming sources in China is predicted to enhance the market scope, especially during Chinese New Year, which is considered a strong season for gaming in China.

Adoption of Gaming Laptops Modernizing and Digitalizing the Australian Economy

The gaming laptop market in Australia accounts for a value share of 2.2% in 2023. The following factors are backing the market’s growth:

  • Increasing demand for electronics that allow gaming on the go is shooting up the sales of gaming laptops.
  • The surging craze surrounding gaming is piquing interest in demanding software and games. As a result, sales of gaming laptops are soaring in Australia.
  • The rising number of gamers and professionals investing in high-performance gaming laptops is boosting the market.
  • A judicious amount of state-based and federal tax incentives are being introduced in Australia due to the direct economic benefit offered by the gaming laptop industry.

Competitive Landscape in the Gaming Laptop Market

Fierce competition among participants drives the gaming laptop market. Gaming laptop vendors are proliferating the market with new and upgraded offerings. Moreover, keeping in mind consumer preferences and budgets, leading players are offering a wide selection of laptops for people with diverse budgets.

Consistent innovation by gaming laptop providers for better performance, high-refresh-rate displays, enhanced cooling solutions, and distinct features to capture all types of gamers is a chief market strategy. Market contenders are also predicted to form alliances with other participants to facilitate skill-share, knowledge-share, and technological expertise. They are upscaling their offerings and raising their position in the global market.

Recent Developments Shaping the Current Market Scenario of Gaming Laptops

  • In August 2023, Dell, the United States computer maker, announced the launch of a Dell G16 gaming laptop with i9-13900HX, RTX 4070, and 240Hz QHD display. Students across the United States return to school during this time and seek gaming laptops that run slightly more applications than typically found in gaming laptops.
  • In January 2023, Asus launched the big-screen gaming bandwagon, besides new CPUs and GPUs. The gaming laptop screen is precisely 18-inch big.
  • In July 2023, ParentPowerUps, a video games campaign, was launched. The campaign presents guidance and support to families on helping manage screen time by getting acquainted with the know-how of parental controls.

Key Players in the Gaming Laptop Market

  • AsusTek Computer Inc.
  • Micro-Star International Co., Ltd
  • Razer Inc., Acer Inc.
  • Lenovo Group Limited
  • The Hewlett-Packard Company
  • Dell Technologies Inc.
  • Gigabyte Technology Co., Ltd.
  • Samsung Electronics Co., Ltd.
  • ORIGIN PC Corp.
  • AORUS Pte. Ltd.
  • Clevo Corporation
  • EVGA Corporation
  • Others

Report Scope of the Gaming Laptop Market

Report Attribute Details
Growth Rate CAGR of 4.4% from 2023 to 2033
Base Year of Estimation 2022
Historical Data 2018 to 2022
Forecast Period 2023 to 2033
Quantitative Units Revenue in US$ million, and CAGR from 2023 to 2033
Report Coverage Revenue Forecast, Volume Forecast, Company Ranking, Competitive Landscape, Growth Factors, Trends, and Pricing Analysis
Segments Covered Component, End User, Region
Regions Covered North America; Latin America; Western Europe; Eastern Europe; Asia Pacific; Middle East and Africa
Key Countries Profiled The United States, Canada, Brazil, Argentina, Germany, The United Kingdom, France, Spain, Italy, Nordics, BENELUX, Australia & New Zealand, China, India, ASEAN, GCC Countries, South Africa
Key Companies Profiled AsusTek Computer Inc.; Micro-Star International Co., Ltd; Razer Inc., Acer Inc.; Lenovo Group Limited; The Hewlett-Packard Company; Dell Technologies Inc.; Gigabyte Technology Co., Ltd.; Samsung Electronics Co., Ltd.; ORIGIN PC Corp.; AORUS Pte. Ltd.; Clevo Corporation; EVGA Corporation; Others
Customization scope Available Upon Request
Pricing and Purchase Option Avail of Customized purchase options to meet your exact research needs.

Key Segments

By Component:

  • Processors
  • Peripherals
  • RAM Size
  • Graphic Cards
  • Storage
  • Display Size

By End User:

  • Professional Gamers
  • Hardcore Gamers
  • Casual Gamers
  • Others

By Region:

  • North America
  • Latin America
  • Europe
  • Asia Pacific
  • Middle East and Africa

Frequently Asked Questions

How Big is the Gaming Laptop Market?

The gaming laptop market valuation is US$ 12,476.1 million in 2023.

What is the Growth Potential of Gaming Laptops?

The market is expected to expand at a CAGR of 4.4% through 2033.

What is the Future of the Gaming Laptop Market?

The gaming laptop market is anticipated to account for US$ 19,190.4 million by 2033.

Which Country Holds a Significant Market Share?

The United States holds a considerable share of the market.

Which End User Significantly Invests in Gaming Laptops?

Professional gamers are prominent users of gaming laptops.

Table of Content

1. Executive Summary

    1.1. Global Market Outlook

    1.2. Demand-side Trends

    1.3. Supply-side Trends

    1.4. Technology Roadmap Analysis

    1.5. Analysis and Recommendations

2. Market Overview

    2.1. Market Coverage / Taxonomy

    2.2. Market Definition / Scope / Limitations

3. Market Background

    3.1. Market Dynamics

        3.1.1. Drivers

        3.1.2. Restraints

        3.1.3. Opportunity

        3.1.4. Trends

    3.2. Scenario Forecast

        3.2.1. Demand in Optimistic Scenario

        3.2.2. Demand in Likely Scenario

        3.2.3. Demand in Conservative Scenario

    3.3. Opportunity Map Analysis

    3.4. Product Life Cycle Analysis

    3.5. Supply Chain Analysis

        3.5.1. Supply Side Participants and their Roles

            3.5.1.1. Producers

            3.5.1.2. Mid-Level Participants (Traders/ Agents/ Brokers)

            3.5.1.3. Wholesalers and Distributors

        3.5.2. Value Added and Value Created at Node in the Supply Chain

        3.5.3. List of Raw Material Suppliers

        3.5.4. List of Existing and Potential Buyer’s

    3.6. Investment Feasibility Matrix

    3.7. Value Chain Analysis

        3.7.1. Profit Margin Analysis

        3.7.2. Wholesalers and Distributors

        3.7.3. Retailers

    3.8. PESTLE and Porter’s Analysis

    3.9. Regulatory Landscape

        3.9.1. By Key Regions

        3.9.2. By Key Countries

    3.10. Regional Parent Market Outlook

    3.11. Production and Consumption Statistics

    3.12. Import and Export Statistics

4. Global Market Analysis 2018 to 2022 and Forecast, 2023 to 2033

    4.1. Historical Market Size Value (US$ Million) & Volume (Units) Analysis, 2018 to 2022

    4.2. Current and Future Market Size Value (US$ Million) & Volume (Units) Projections, 2023 to 2033

        4.2.1. Y-o-Y Growth Trend Analysis

        4.2.2. Absolute $ Opportunity Analysis

5. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Component

    5.1. Introduction / Key Findings

    5.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Component, 2018 to 2022

    5.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Component, 2023 to 2033

        5.3.1. Processors

        5.3.2. Peripherals

        5.3.3. RAM Size

        5.3.4. Graphic Cards

        5.3.5. Storage

        5.3.6. Display Size

    5.4. Y-o-Y Growth Trend Analysis By Component, 2018 to 2022

    5.5. Absolute $ Opportunity Analysis By Component, 2023 to 2033

6. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By End User

    6.1. Introduction / Key Findings

    6.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By End User, 2018 to 2022

    6.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By End User, 2023 to 2033

        6.3.1. Professional Gamers

        6.3.2. Hardcore Gamers

        6.3.3. Casual Gamers

        6.3.4. Others

    6.4. Y-o-Y Growth Trend Analysis By End User, 2018 to 2022

    6.5. Absolute $ Opportunity Analysis By End User, 2023 to 2033

7. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Region

    7.1. Introduction

    7.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Region, 2018 to 2022

    7.3. Current Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Region, 2023 to 2033

        7.3.1. North America

        7.3.2. Latin America

        7.3.3. Western Europe

        7.3.4. Eastern Europe

        7.3.5. South Asia and Pacific

        7.3.6. East Asia

        7.3.7. Middle East and Africa

    7.4. Market Attractiveness Analysis By Region

8. North America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    8.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    8.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        8.2.1. By Country

            8.2.1.1. USA

            8.2.1.2. Canada

        8.2.2. By Component

        8.2.3. By End User

    8.3. Market Attractiveness Analysis

        8.3.1. By Country

        8.3.2. By Component

        8.3.3. By End User

    8.4. Key Takeaways

9. Latin America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    9.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    9.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        9.2.1. By Country

            9.2.1.1. Brazil

            9.2.1.2. Mexico

            9.2.1.3. Rest of Latin America

        9.2.2. By Component

        9.2.3. By End User

    9.3. Market Attractiveness Analysis

        9.3.1. By Country

        9.3.2. By Component

        9.3.3. By End User

    9.4. Key Takeaways

10. Western Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    10.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    10.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        10.2.1. By Country

            10.2.1.1. Germany

            10.2.1.2. UK

            10.2.1.3. France

            10.2.1.4. Spain

            10.2.1.5. Italy

            10.2.1.6. Rest of Western Europe

        10.2.2. By Component

        10.2.3. By End User

    10.3. Market Attractiveness Analysis

        10.3.1. By Country

        10.3.2. By Component

        10.3.3. By End User

    10.4. Key Takeaways

11. Eastern Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    11.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    11.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        11.2.1. By Country

            11.2.1.1. Poland

            11.2.1.2. Russia

            11.2.1.3. Czech Republic

            11.2.1.4. Romania

            11.2.1.5. Rest of Eastern Europe

        11.2.2. By Component

        11.2.3. By End User

    11.3. Market Attractiveness Analysis

        11.3.1. By Country

        11.3.2. By Component

        11.3.3. By End User

    11.4. Key Takeaways

12. South Asia and Pacific Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    12.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    12.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        12.2.1. By Country

            12.2.1.1. India

            12.2.1.2. Bangladesh

            12.2.1.3. Australia

            12.2.1.4. New Zealand

            12.2.1.5. Rest of South Asia and Pacific

        12.2.2. By Component

        12.2.3. By End User

    12.3. Market Attractiveness Analysis

        12.3.1. By Country

        12.3.2. By Component

        12.3.3. By End User

    12.4. Key Takeaways

13. East Asia Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    13.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    13.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        13.2.1. By Country

            13.2.1.1. China

            13.2.1.2. Japan

            13.2.1.3. South Korea

        13.2.2. By Component

        13.2.3. By End User

    13.3. Market Attractiveness Analysis

        13.3.1. By Country

        13.3.2. By Component

        13.3.3. By End User

    13.4. Key Takeaways

14. Middle East and Africa Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country

    14.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022

    14.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033

        14.2.1. By Country

            14.2.1.1. GCC Countries

            14.2.1.2. South Africa

            14.2.1.3. Israel

            14.2.1.4. Rest of MEA

        14.2.2. By Component

        14.2.3. By End User

    14.3. Market Attractiveness Analysis

        14.3.1. By Country

        14.3.2. By Component

        14.3.3. By End User

    14.4. Key Takeaways

15. Key Countries Market Analysis

    15.1. USA

        15.1.1. Pricing Analysis

        15.1.2. Market Share Analysis, 2022

            15.1.2.1. By Component

            15.1.2.2. By End User

    15.2. Canada

        15.2.1. Pricing Analysis

        15.2.2. Market Share Analysis, 2022

            15.2.2.1. By Component

            15.2.2.2. By End User

    15.3. Brazil

        15.3.1. Pricing Analysis

        15.3.2. Market Share Analysis, 2022

            15.3.2.1. By Component

            15.3.2.2. By End User

    15.4. Mexico

        15.4.1. Pricing Analysis

        15.4.2. Market Share Analysis, 2022

            15.4.2.1. By Component

            15.4.2.2. By End User

    15.5. Germany

        15.5.1. Pricing Analysis

        15.5.2. Market Share Analysis, 2022

            15.5.2.1. By Component

            15.5.2.2. By End User

    15.6. UK

        15.6.1. Pricing Analysis

        15.6.2. Market Share Analysis, 2022

            15.6.2.1. By Component

            15.6.2.2. By End User

    15.7. France

        15.7.1. Pricing Analysis

        15.7.2. Market Share Analysis, 2022

            15.7.2.1. By Component

            15.7.2.2. By End User

    15.8. Spain

        15.8.1. Pricing Analysis

        15.8.2. Market Share Analysis, 2022

            15.8.2.1. By Component

            15.8.2.2. By End User

    15.9. Italy

        15.9.1. Pricing Analysis

        15.9.2. Market Share Analysis, 2022

            15.9.2.1. By Component

            15.9.2.2. By End User

    15.10. Poland

        15.10.1. Pricing Analysis

        15.10.2. Market Share Analysis, 2022

            15.10.2.1. By Component

            15.10.2.2. By End User

    15.11. Russia

        15.11.1. Pricing Analysis

        15.11.2. Market Share Analysis, 2022

            15.11.2.1. By Component

            15.11.2.2. By End User

    15.12. Czech Republic

        15.12.1. Pricing Analysis

        15.12.2. Market Share Analysis, 2022

            15.12.2.1. By Component

            15.12.2.2. By End User

    15.13. Romania

        15.13.1. Pricing Analysis

        15.13.2. Market Share Analysis, 2022

            15.13.2.1. By Component

            15.13.2.2. By End User

    15.14. India

        15.14.1. Pricing Analysis

        15.14.2. Market Share Analysis, 2022

            15.14.2.1. By Component

            15.14.2.2. By End User

    15.15. Bangladesh

        15.15.1. Pricing Analysis

        15.15.2. Market Share Analysis, 2022

            15.15.2.1. By Component

            15.15.2.2. By End User

    15.16. Australia

        15.16.1. Pricing Analysis

        15.16.2. Market Share Analysis, 2022

            15.16.2.1. By Component

            15.16.2.2. By End User

    15.17. New Zealand

        15.17.1. Pricing Analysis

        15.17.2. Market Share Analysis, 2022

            15.17.2.1. By Component

            15.17.2.2. By End User

    15.18. China

        15.18.1. Pricing Analysis

        15.18.2. Market Share Analysis, 2022

            15.18.2.1. By Component

            15.18.2.2. By End User

    15.19. Japan

        15.19.1. Pricing Analysis

        15.19.2. Market Share Analysis, 2022

            15.19.2.1. By Component

            15.19.2.2. By End User

    15.20. South Korea

        15.20.1. Pricing Analysis

        15.20.2. Market Share Analysis, 2022

            15.20.2.1. By Component

            15.20.2.2. By End User

    15.21. GCC Countries

        15.21.1. Pricing Analysis

        15.21.2. Market Share Analysis, 2022

            15.21.2.1. By Component

            15.21.2.2. By End User

    15.22. South Africa

        15.22.1. Pricing Analysis

        15.22.2. Market Share Analysis, 2022

            15.22.2.1. By Component

            15.22.2.2. By End User

    15.23. Israel

        15.23.1. Pricing Analysis

        15.23.2. Market Share Analysis, 2022

            15.23.2.1. By Component

            15.23.2.2. By End User

16. Market Structure Analysis

    16.1. Competition Dashboard

    16.2. Competition Benchmarking

    16.3. Market Share Analysis of Top Players

        16.3.1. By Regional

        16.3.2. By Component

        16.3.3. By End User

17. Competition Analysis

    17.1. Competition Deep Dive

        17.1.1. AsusTek Computer Inc.

            17.1.1.1. Overview

            17.1.1.2. Product Portfolio

            17.1.1.3. Profitability by Market Segments

            17.1.1.4. Sales Footprint

            17.1.1.5. Strategy Overview

                17.1.1.5.1. Marketing Strategy

                17.1.1.5.2. Product Strategy

                17.1.1.5.3. Channel Strategy

        17.1.2. Micro-Star International Co.

            17.1.2.1. Overview

            17.1.2.2. Product Portfolio

            17.1.2.3. Profitability by Market Segments

            17.1.2.4. Sales Footprint

            17.1.2.5. Strategy Overview

                17.1.2.5.1. Marketing Strategy

                17.1.2.5.2. Product Strategy

                17.1.2.5.3. Channel Strategy

        17.1.3. Razer Inc.

            17.1.3.1. Overview

            17.1.3.2. Product Portfolio

            17.1.3.3. Profitability by Market Segments

            17.1.3.4. Sales Footprint

            17.1.3.5. Strategy Overview

                17.1.3.5.1. Marketing Strategy

                17.1.3.5.2. Product Strategy

                17.1.3.5.3. Channel Strategy

        17.1.4. Acer Inc.

            17.1.4.1. Overview

            17.1.4.2. Product Portfolio

            17.1.4.3. Profitability by Market Segments

            17.1.4.4. Sales Footprint

            17.1.4.5. Strategy Overview

                17.1.4.5.1. Marketing Strategy

                17.1.4.5.2. Product Strategy

                17.1.4.5.3. Channel Strategy

        17.1.5. Lenovo Group Limited

            17.1.5.1. Overview

            17.1.5.2. Product Portfolio

            17.1.5.3. Profitability by Market Segments

            17.1.5.4. Sales Footprint

            17.1.5.5. Strategy Overview

                17.1.5.5.1. Marketing Strategy

                17.1.5.5.2. Product Strategy

                17.1.5.5.3. Channel Strategy

        17.1.6. The Hewlett-Packard Company

            17.1.6.1. Overview

            17.1.6.2. Product Portfolio

            17.1.6.3. Profitability by Market Segments

            17.1.6.4. Sales Footprint

            17.1.6.5. Strategy Overview

                17.1.6.5.1. Marketing Strategy

                17.1.6.5.2. Product Strategy

                17.1.6.5.3. Channel Strategy

        17.1.7. Dell Technologies Inc.

            17.1.7.1. Overview

            17.1.7.2. Product Portfolio

            17.1.7.3. Profitability by Market Segments

            17.1.7.4. Sales Footprint

            17.1.7.5. Strategy Overview

                17.1.7.5.1. Marketing Strategy

                17.1.7.5.2. Product Strategy

                17.1.7.5.3. Channel Strategy

        17.1.8. Gigabyte Technology Co.

            17.1.8.1. Overview

            17.1.8.2. Product Portfolio

            17.1.8.3. Profitability by Market Segments

            17.1.8.4. Sales Footprint

            17.1.8.5. Strategy Overview

                17.1.8.5.1. Marketing Strategy

                17.1.8.5.2. Product Strategy

                17.1.8.5.3. Channel Strategy

        17.1.9. Samsung Electronics Co.

            17.1.9.1. Overview

            17.1.9.2. Product Portfolio

            17.1.9.3. Profitability by Market Segments

            17.1.9.4. Sales Footprint

            17.1.9.5. Strategy Overview

                17.1.9.5.1. Marketing Strategy

                17.1.9.5.2. Product Strategy

                17.1.9.5.3. Channel Strategy

        17.1.10. ORIGIN PC Corp.

            17.1.10.1. Overview

            17.1.10.2. Product Portfolio

            17.1.10.3. Profitability by Market Segments

            17.1.10.4. Sales Footprint

            17.1.10.5. Strategy Overview

                17.1.10.5.1. Marketing Strategy

                17.1.10.5.2. Product Strategy

                17.1.10.5.3. Channel Strategy

        17.1.11. AORUS Pte. Ltd.

            17.1.11.1. Overview

            17.1.11.2. Product Portfolio

            17.1.11.3. Profitability by Market Segments

            17.1.11.4. Sales Footprint

            17.1.11.5. Strategy Overview

                17.1.11.5.1. Marketing Strategy

                17.1.11.5.2. Product Strategy

                17.1.11.5.3. Channel Strategy

        17.1.12. Clevo Corporation

            17.1.12.1. Overview

            17.1.12.2. Product Portfolio

            17.1.12.3. Profitability by Market Segments

            17.1.12.4. Sales Footprint

            17.1.12.5. Strategy Overview

                17.1.12.5.1. Marketing Strategy

                17.1.12.5.2. Product Strategy

                17.1.12.5.3. Channel Strategy

        17.1.13. EVGA Corporation

            17.1.13.1. Overview

            17.1.13.2. Product Portfolio

            17.1.13.3. Profitability by Market Segments

            17.1.13.4. Sales Footprint

            17.1.13.5. Strategy Overview

                17.1.13.5.1. Marketing Strategy

                17.1.13.5.2. Product Strategy

                17.1.13.5.3. Channel Strategy

18. Assumptions & Acronyms Used

19. Research Methodology

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