Gaming Laptop Market Outlook for (2023 to 2033)

The global gaming laptop market value is expected to reach US$ 19,190.4 million by 2033. The market is anticipated to progress at a CAGR of 4.4% through 2033. The demand for gaming laptops is US$ 12,476.1 million in 2023.

Gaming Laptop Market Size, 2022 US$ 11,859.4 million
Gaming Laptop Market Size, 2023 US$ 12,476.1 million
Gaming Laptop Market Size, 2033 US$ 19,190.4 million
Value-based CAGR, 2023 to 2033 4.4%

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Global Trends Tracked in Gaming Laptop Market

Gaming Laptop Providers Capitalizing on Rising eSports Trend

The global eSports industry is presently worth a million dollars. The industry is predicted to expand multifold in the years ahead. As the eSports industry grows, opportunities for professional video gamers to compete internationally emerge. The expected surge in eSports participation and growth of digital platforms are projected to shoot up the sales of gaming laptops. 

Enthusiastic Gaming Culture in Developed Economies

Investors' interest in the gaming industry is increasing due to the rising number of gamers. For this purpose, they are introducing interactive and dynamic game options. High purchasing power and enthusiastic gaming culture in developed economies rightly justify the market penetration of gaming laptops in such countries. However, manufacturers have started shifting toward underexploited countries to enhance their revenue share.  

Focus on innovation and Futuristic Technologies

Rising government efforts by introducing incentives or funds to encourage the gaming culture are predicted to be profitable for gaming laptop suppliers. The gaming industry promotes social exchange and powers innovation by supporting futuristic technologies like virtual and augmented applications. 

Historical Performance of the Gaming Laptop Market Vs. Forecast Outlook

Attributes Details
Gaming Laptop Market Size (2018) US$ 10,059.9 million
Gaming Laptop Market Size (2022) US$ 11,859.4 million

The market grew at 4.2% from 2018 to 2022. Steady growth for gaming laptops demonstrates the sustained interest of gamers, whether professional or hardcore. Over the coming years, the number of gamers is predicted to grow as curiosity about gaming apps and technologies is increasing among several people.

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Key drivers of the gaming laptop market

  • Government support
  • Marketing strategies
  • Peer influence
  • Increasing affordability for gaming laptops in emerging economies
  • Shifting patterns associated with the utilization of free time

Category-wise Insights

Graphic Card Leads the Market Sales by Component

Top Component Graphic Card
Market Share (2023) 24.6%

The graphic card sub-segment holds about 24.6% share of the global gaming laptop market. Demand for the latest version of graphic cards is rising to elevate the level of gaming or video editing. Companies are offering a collection of graphic cards claiming incredible speed and the newest technology. Increasing requests for more responsive gaming laptops are predicted to propel sales of graphic cards in the coming future.

Professional Gamers Bringing Large Contribution to the Market

Top End User Professional Gamers
Market Share (2023) 21.4%

Professional gamers command a significant market share. Increasing demand for flexible gaming facilitates games on the go is boosting the adoption of gaming laptops. Since professional gamers frequently travel for gaming events or tournaments, gaming laptops that facilitate participation from different locations are expected to witness an increase in sales.

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Country-wise Insights

The United States, as per the latest market study, demonstrates high market penetration. A large number of gamers and increasing curiosity in high-tech gaming laptops for a refined gaming experience are key factors pushing the ownership of gaming laptops in the country.

The United Kingdom and Germany lead the regional market in Europe, whereas China and Japan are the torchbearers in Asia Pacific. Supportive government policies drive sales of gaming laptops, besides other factors contributing to the growth of the gaming industry.

Countries Market Share (2023)
The United States 32.4%
Germany 6.7%
The United Kingdom 7.4%
China 7.2%
Australia 2.2%

Early Access to Future-proof Gaming Laptops Appreciating Revenue from Gaming Laptops in the United States

The United States gaming laptop market holds a global market share of 32.4% in 2023. Key factors behind the increasing sales of gaming laptops are as follows:

  • Upsurge in the adoption of gaming laptops and portable personal computers among consumers for gaming purposes
  • Emerging trend of college competitive video gaming
  • Flooding deals for electronics like gaming laptops on festive occasions like Black Friday, Christmas, etc.
  • Budding demand for future-proof gaming laptops for expansive applications

Germany’s Stature as a Land of Gamers Holds True as Sales of Gaming Laptops Continue to Rise

The gaming laptop market in Germany holds a 6.7% share of the global market in 2023. Increasing gaming laptop ownership among Germans can be attributed to the following aspects:

  • Regular engagement of Germans with digital games, especially the age group between 16 to 29 years, is making Germany one of the leading players in Europe.
  • Government support in Germany for boosting the domestic gaming industry is developing a positive market outlook. In 2022, funding worth US$ 52.78 million was given to support 117 projects.
  • An increasing population of passionate gamers and tech nerds is creating an enthusiastic environment for video gaming.
  • Key players are enhancing the competency of gaming laptops by incorporating the latest technologies for improved graphic quality and high-end performance.

The United Kingdom Makes Significant Contributions to the World of Gaming

The United Kingdom gaming laptop market accounts for a market share of 7.4% in 2023. Given below are some of the recent trends affecting the gaming laptop sales:

  • The gaming industry in the United Kingdom is attracting young talents and audiences to tap the market’s potential. A population of over 32 million people in the United Kingdom plays games, making the country a profitable market for suppliers of gaming laptops.
  • Innovative video game campaigns offer guidance and support to families to be better informed about parental controls and support responsible gameplay. This is boosting consumer confidence in video gaming and enhancing gaming laptop sales.

Changes in the Regulatory Environment for Gaming in China Enhance Sales of Gaming Laptops

As per the study, China acquires a value share of 7.2% in the gaming laptop market in 2023. The following factors form the market dynamics:

  • China’s crackdown on video games comes to an end, as video game regulators in China gave gaming licenses in 2023, thus breathing life into the once-booming market.
  • Removal of restrictions on content and gaming is predicted to stimulate market growth.
  • Ease in supply and circulation of gaming sources in China is predicted to enhance the market scope, especially during Chinese New Year, which is considered a strong season for gaming in China.

Adoption of Gaming Laptops Modernizing and Digitalizing the Australian Economy

The gaming laptop market in Australia accounts for a value share of 2.2% in 2023. The following factors are backing the market’s growth:

  • Increasing demand for electronics that allow gaming on the go is shooting up the sales of gaming laptops.
  • The surging craze surrounding gaming is piquing interest in demanding software and games. As a result, sales of gaming laptops are soaring in Australia.
  • The rising number of gamers and professionals investing in high-performance gaming laptops is boosting the market.
  • A judicious amount of state-based and federal tax incentives are being introduced in Australia due to the direct economic benefit offered by the gaming laptop industry.

Competitive Landscape in the Gaming Laptop Market

Fierce competition among participants drives the gaming laptop market. Gaming laptop vendors are proliferating the market with new and upgraded offerings. Moreover, keeping in mind consumer preferences and budgets, leading players are offering a wide selection of laptops for people with diverse budgets.

Consistent innovation by gaming laptop providers for better performance, high-refresh-rate displays, enhanced cooling solutions, and distinct features to capture all types of gamers is a chief market strategy. Market contenders are also predicted to form alliances with other participants to facilitate skill-share, knowledge-share, and technological expertise. They are upscaling their offerings and raising their position in the global market.

Recent Developments Shaping the Current Market Scenario of Gaming Laptops

  • In August 2023, Dell, the United States computer maker, announced the launch of a Dell G16 gaming laptop with i9-13900HX, RTX 4070, and 240Hz QHD display. Students across the United States return to school during this time and seek gaming laptops that run slightly more applications than typically found in gaming laptops.
  • In January 2023, Asus launched the big-screen gaming bandwagon, besides new CPUs and GPUs. The gaming laptop screen is precisely 18-inch big.
  • In July 2023, ParentPowerUps, a video games campaign, was launched. The campaign presents guidance and support to families on helping manage screen time by getting acquainted with the know-how of parental controls.

Key Players in the Gaming Laptop Market

  • AsusTek Computer Inc.
  • Micro-Star International Co., Ltd
  • Razer Inc., Acer Inc.
  • Lenovo Group Limited
  • The Hewlett-Packard Company
  • Dell Technologies Inc.
  • Gigabyte Technology Co., Ltd.
  • Samsung Electronics Co., Ltd.
  • ORIGIN PC Corp.
  • AORUS Pte. Ltd.
  • Clevo Corporation
  • EVGA Corporation
  • Others

Report Scope of the Gaming Laptop Market

Report Attribute Details
Growth Rate CAGR of 4.4% from 2023 to 2033
Base Year of Estimation 2022
Historical Data 2018 to 2022
Forecast Period 2023 to 2033
Quantitative Units Revenue in US$ million, and CAGR from 2023 to 2033
Report Coverage Revenue Forecast, Volume Forecast, Company Ranking, Competitive Landscape, Growth Factors, Trends, and Pricing Analysis
Segments Covered Component, End User, Region
Regions Covered North America; Latin America; Western Europe; Eastern Europe; Asia Pacific; Middle East and Africa
Key Countries Profiled The United States, Canada, Brazil, Argentina, Germany, The United Kingdom, France, Spain, Italy, Nordics, BENELUX, Australia & New Zealand, China, India, ASEAN, GCC Countries, South Africa
Key Companies Profiled AsusTek Computer Inc.; Micro-Star International Co., Ltd; Razer Inc., Acer Inc.; Lenovo Group Limited; The Hewlett-Packard Company; Dell Technologies Inc.; Gigabyte Technology Co., Ltd.; Samsung Electronics Co., Ltd.; ORIGIN PC Corp.; AORUS Pte. Ltd.; Clevo Corporation; EVGA Corporation; Others
Customization scope Available Upon Request
Pricing and Purchase Option Avail of Customized purchase options to meet your exact research needs.

Key Segments

By Component:

  • Processors
  • Peripherals
  • RAM Size
  • Graphic Cards
  • Storage
  • Display Size

By End User:

  • Professional Gamers
  • Hardcore Gamers
  • Casual Gamers
  • Others

By Region:

  • North America
  • Latin America
  • Europe
  • Asia Pacific
  • Middle East and Africa

Frequently Asked Questions

How Big is the Gaming Laptop Market?

The gaming laptop market valuation is US$ 12,476.1 million in 2023.

What is the Growth Potential of Gaming Laptops?

The market is expected to expand at a CAGR of 4.4% through 2033.

What is the Future of the Gaming Laptop Market?

The gaming laptop market is anticipated to account for US$ 19,190.4 million by 2033.

Which Country Holds a Significant Market Share?

The United States holds a considerable share of the market.

Which End User Significantly Invests in Gaming Laptops?

Professional gamers are prominent users of gaming laptops.

Table of Content
1. Executive Summary
    1.1. Global Market Outlook
    1.2. Demand-side Trends
    1.3. Supply-side Trends
    1.4. Technology Roadmap Analysis
    1.5. Analysis and Recommendations
2. Market Overview
    2.1. Market Coverage / Taxonomy
    2.2. Market Definition / Scope / Limitations
3. Market Background
    3.1. Market Dynamics
        3.1.1. Drivers
        3.1.2. Restraints
        3.1.3. Opportunity
        3.1.4. Trends
    3.2. Scenario Forecast
        3.2.1. Demand in Optimistic Scenario
        3.2.2. Demand in Likely Scenario
        3.2.3. Demand in Conservative Scenario
    3.3. Opportunity Map Analysis
    3.4. Product Life Cycle Analysis
    3.5. Supply Chain Analysis
        3.5.1. Supply Side Participants and their Roles
            3.5.1.1. Producers
            3.5.1.2. Mid-Level Participants (Traders/ Agents/ Brokers)
            3.5.1.3. Wholesalers and Distributors
        3.5.2. Value Added and Value Created at Node in the Supply Chain
        3.5.3. List of Raw Material Suppliers
        3.5.4. List of Existing and Potential Buyer’s
    3.6. Investment Feasibility Matrix
    3.7. Value Chain Analysis
        3.7.1. Profit Margin Analysis
        3.7.2. Wholesalers and Distributors
        3.7.3. Retailers
    3.8. PESTLE and Porter’s Analysis
    3.9. Regulatory Landscape
        3.9.1. By Key Regions
        3.9.2. By Key Countries
    3.10. Regional Parent Market Outlook
    3.11. Production and Consumption Statistics
    3.12. Import and Export Statistics
4. Global Market Analysis 2018 to 2022 and Forecast, 2023 to 2033
    4.1. Historical Market Size Value (US$ Million) & Volume (Units) Analysis, 2018 to 2022
    4.2. Current and Future Market Size Value (US$ Million) & Volume (Units) Projections, 2023 to 2033
        4.2.1. Y-o-Y Growth Trend Analysis
        4.2.2. Absolute $ Opportunity Analysis
5. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Component
    5.1. Introduction / Key Findings
    5.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Component, 2018 to 2022
    5.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Component, 2023 to 2033
        5.3.1. Processors
        5.3.2. Peripherals
        5.3.3. RAM Size
        5.3.4. Graphic Cards
        5.3.5. Storage
        5.3.6. Display Size
    5.4. Y-o-Y Growth Trend Analysis By Component, 2018 to 2022
    5.5. Absolute $ Opportunity Analysis By Component, 2023 to 2033
6. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By End User
    6.1. Introduction / Key Findings
    6.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By End User, 2018 to 2022
    6.3. Current and Future Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By End User, 2023 to 2033
        6.3.1. Professional Gamers
        6.3.2. Hardcore Gamers
        6.3.3. Casual Gamers
        6.3.4. Others
    6.4. Y-o-Y Growth Trend Analysis By End User, 2018 to 2022
    6.5. Absolute $ Opportunity Analysis By End User, 2023 to 2033
7. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Region
    7.1. Introduction
    7.2. Historical Market Size Value (US$ Million) & Volume (Units) Analysis By Region, 2018 to 2022
    7.3. Current Market Size Value (US$ Million) & Volume (Units) Analysis and Forecast By Region, 2023 to 2033
        7.3.1. North America
        7.3.2. Latin America
        7.3.3. Western Europe
        7.3.4. Eastern Europe
        7.3.5. South Asia and Pacific
        7.3.6. East Asia
        7.3.7. Middle East and Africa
    7.4. Market Attractiveness Analysis By Region
8. North America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    8.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    8.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        8.2.1. By Country
            8.2.1.1. USA
            8.2.1.2. Canada
        8.2.2. By Component
        8.2.3. By End User
    8.3. Market Attractiveness Analysis
        8.3.1. By Country
        8.3.2. By Component
        8.3.3. By End User
    8.4. Key Takeaways
9. Latin America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    9.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    9.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        9.2.1. By Country
            9.2.1.1. Brazil
            9.2.1.2. Mexico
            9.2.1.3. Rest of Latin America
        9.2.2. By Component
        9.2.3. By End User
    9.3. Market Attractiveness Analysis
        9.3.1. By Country
        9.3.2. By Component
        9.3.3. By End User
    9.4. Key Takeaways
10. Western Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    10.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    10.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        10.2.1. By Country
            10.2.1.1. Germany
            10.2.1.2. UK
            10.2.1.3. France
            10.2.1.4. Spain
            10.2.1.5. Italy
            10.2.1.6. Rest of Western Europe
        10.2.2. By Component
        10.2.3. By End User
    10.3. Market Attractiveness Analysis
        10.3.1. By Country
        10.3.2. By Component
        10.3.3. By End User
    10.4. Key Takeaways
11. Eastern Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    11.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    11.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        11.2.1. By Country
            11.2.1.1. Poland
            11.2.1.2. Russia
            11.2.1.3. Czech Republic
            11.2.1.4. Romania
            11.2.1.5. Rest of Eastern Europe
        11.2.2. By Component
        11.2.3. By End User
    11.3. Market Attractiveness Analysis
        11.3.1. By Country
        11.3.2. By Component
        11.3.3. By End User
    11.4. Key Takeaways
12. South Asia and Pacific Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    12.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    12.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        12.2.1. By Country
            12.2.1.1. India
            12.2.1.2. Bangladesh
            12.2.1.3. Australia
            12.2.1.4. New Zealand
            12.2.1.5. Rest of South Asia and Pacific
        12.2.2. By Component
        12.2.3. By End User
    12.3. Market Attractiveness Analysis
        12.3.1. By Country
        12.3.2. By Component
        12.3.3. By End User
    12.4. Key Takeaways
13. East Asia Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    13.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    13.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        13.2.1. By Country
            13.2.1.1. China
            13.2.1.2. Japan
            13.2.1.3. South Korea
        13.2.2. By Component
        13.2.3. By End User
    13.3. Market Attractiveness Analysis
        13.3.1. By Country
        13.3.2. By Component
        13.3.3. By End User
    13.4. Key Takeaways
14. Middle East and Africa Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
    14.1. Historical Market Size Value (US$ Million) & Volume (Units) Trend Analysis By Market Taxonomy, 2018 to 2022
    14.2. Market Size Value (US$ Million) & Volume (Units) Forecast By Market Taxonomy, 2023 to 2033
        14.2.1. By Country
            14.2.1.1. GCC Countries
            14.2.1.2. South Africa
            14.2.1.3. Israel
            14.2.1.4. Rest of MEA
        14.2.2. By Component
        14.2.3. By End User
    14.3. Market Attractiveness Analysis
        14.3.1. By Country
        14.3.2. By Component
        14.3.3. By End User
    14.4. Key Takeaways
15. Key Countries Market Analysis
    15.1. USA
        15.1.1. Pricing Analysis
        15.1.2. Market Share Analysis, 2022
            15.1.2.1. By Component
            15.1.2.2. By End User
    15.2. Canada
        15.2.1. Pricing Analysis
        15.2.2. Market Share Analysis, 2022
            15.2.2.1. By Component
            15.2.2.2. By End User
    15.3. Brazil
        15.3.1. Pricing Analysis
        15.3.2. Market Share Analysis, 2022
            15.3.2.1. By Component
            15.3.2.2. By End User
    15.4. Mexico
        15.4.1. Pricing Analysis
        15.4.2. Market Share Analysis, 2022
            15.4.2.1. By Component
            15.4.2.2. By End User
    15.5. Germany
        15.5.1. Pricing Analysis
        15.5.2. Market Share Analysis, 2022
            15.5.2.1. By Component
            15.5.2.2. By End User
    15.6. UK
        15.6.1. Pricing Analysis
        15.6.2. Market Share Analysis, 2022
            15.6.2.1. By Component
            15.6.2.2. By End User
    15.7. France
        15.7.1. Pricing Analysis
        15.7.2. Market Share Analysis, 2022
            15.7.2.1. By Component
            15.7.2.2. By End User
    15.8. Spain
        15.8.1. Pricing Analysis
        15.8.2. Market Share Analysis, 2022
            15.8.2.1. By Component
            15.8.2.2. By End User
    15.9. Italy
        15.9.1. Pricing Analysis
        15.9.2. Market Share Analysis, 2022
            15.9.2.1. By Component
            15.9.2.2. By End User
    15.10. Poland
        15.10.1. Pricing Analysis
        15.10.2. Market Share Analysis, 2022
            15.10.2.1. By Component
            15.10.2.2. By End User
    15.11. Russia
        15.11.1. Pricing Analysis
        15.11.2. Market Share Analysis, 2022
            15.11.2.1. By Component
            15.11.2.2. By End User
    15.12. Czech Republic
        15.12.1. Pricing Analysis
        15.12.2. Market Share Analysis, 2022
            15.12.2.1. By Component
            15.12.2.2. By End User
    15.13. Romania
        15.13.1. Pricing Analysis
        15.13.2. Market Share Analysis, 2022
            15.13.2.1. By Component
            15.13.2.2. By End User
    15.14. India
        15.14.1. Pricing Analysis
        15.14.2. Market Share Analysis, 2022
            15.14.2.1. By Component
            15.14.2.2. By End User
    15.15. Bangladesh
        15.15.1. Pricing Analysis
        15.15.2. Market Share Analysis, 2022
            15.15.2.1. By Component
            15.15.2.2. By End User
    15.16. Australia
        15.16.1. Pricing Analysis
        15.16.2. Market Share Analysis, 2022
            15.16.2.1. By Component
            15.16.2.2. By End User
    15.17. New Zealand
        15.17.1. Pricing Analysis
        15.17.2. Market Share Analysis, 2022
            15.17.2.1. By Component
            15.17.2.2. By End User
    15.18. China
        15.18.1. Pricing Analysis
        15.18.2. Market Share Analysis, 2022
            15.18.2.1. By Component
            15.18.2.2. By End User
    15.19. Japan
        15.19.1. Pricing Analysis
        15.19.2. Market Share Analysis, 2022
            15.19.2.1. By Component
            15.19.2.2. By End User
    15.20. South Korea
        15.20.1. Pricing Analysis
        15.20.2. Market Share Analysis, 2022
            15.20.2.1. By Component
            15.20.2.2. By End User
    15.21. GCC Countries
        15.21.1. Pricing Analysis
        15.21.2. Market Share Analysis, 2022
            15.21.2.1. By Component
            15.21.2.2. By End User
    15.22. South Africa
        15.22.1. Pricing Analysis
        15.22.2. Market Share Analysis, 2022
            15.22.2.1. By Component
            15.22.2.2. By End User
    15.23. Israel
        15.23.1. Pricing Analysis
        15.23.2. Market Share Analysis, 2022
            15.23.2.1. By Component
            15.23.2.2. By End User
16. Market Structure Analysis
    16.1. Competition Dashboard
    16.2. Competition Benchmarking
    16.3. Market Share Analysis of Top Players
        16.3.1. By Regional
        16.3.2. By Component
        16.3.3. By End User
17. Competition Analysis
    17.1. Competition Deep Dive
        17.1.1. AsusTek Computer Inc.
            17.1.1.1. Overview
            17.1.1.2. Product Portfolio
            17.1.1.3. Profitability by Market Segments
            17.1.1.4. Sales Footprint
            17.1.1.5. Strategy Overview
                17.1.1.5.1. Marketing Strategy
                17.1.1.5.2. Product Strategy
                17.1.1.5.3. Channel Strategy
        17.1.2. Micro-Star International Co.
            17.1.2.1. Overview
            17.1.2.2. Product Portfolio
            17.1.2.3. Profitability by Market Segments
            17.1.2.4. Sales Footprint
            17.1.2.5. Strategy Overview
                17.1.2.5.1. Marketing Strategy
                17.1.2.5.2. Product Strategy
                17.1.2.5.3. Channel Strategy
        17.1.3. Razer Inc.
            17.1.3.1. Overview
            17.1.3.2. Product Portfolio
            17.1.3.3. Profitability by Market Segments
            17.1.3.4. Sales Footprint
            17.1.3.5. Strategy Overview
                17.1.3.5.1. Marketing Strategy
                17.1.3.5.2. Product Strategy
                17.1.3.5.3. Channel Strategy
        17.1.4. Acer Inc.
            17.1.4.1. Overview
            17.1.4.2. Product Portfolio
            17.1.4.3. Profitability by Market Segments
            17.1.4.4. Sales Footprint
            17.1.4.5. Strategy Overview
                17.1.4.5.1. Marketing Strategy
                17.1.4.5.2. Product Strategy
                17.1.4.5.3. Channel Strategy
        17.1.5. Lenovo Group Limited
            17.1.5.1. Overview
            17.1.5.2. Product Portfolio
            17.1.5.3. Profitability by Market Segments
            17.1.5.4. Sales Footprint
            17.1.5.5. Strategy Overview
                17.1.5.5.1. Marketing Strategy
                17.1.5.5.2. Product Strategy
                17.1.5.5.3. Channel Strategy
        17.1.6. The Hewlett-Packard Company
            17.1.6.1. Overview
            17.1.6.2. Product Portfolio
            17.1.6.3. Profitability by Market Segments
            17.1.6.4. Sales Footprint
            17.1.6.5. Strategy Overview
                17.1.6.5.1. Marketing Strategy
                17.1.6.5.2. Product Strategy
                17.1.6.5.3. Channel Strategy
        17.1.7. Dell Technologies Inc.
            17.1.7.1. Overview
            17.1.7.2. Product Portfolio
            17.1.7.3. Profitability by Market Segments
            17.1.7.4. Sales Footprint
            17.1.7.5. Strategy Overview
                17.1.7.5.1. Marketing Strategy
                17.1.7.5.2. Product Strategy
                17.1.7.5.3. Channel Strategy
        17.1.8. Gigabyte Technology Co.
            17.1.8.1. Overview
            17.1.8.2. Product Portfolio
            17.1.8.3. Profitability by Market Segments
            17.1.8.4. Sales Footprint
            17.1.8.5. Strategy Overview
                17.1.8.5.1. Marketing Strategy
                17.1.8.5.2. Product Strategy
                17.1.8.5.3. Channel Strategy
        17.1.9. Samsung Electronics Co.
            17.1.9.1. Overview
            17.1.9.2. Product Portfolio
            17.1.9.3. Profitability by Market Segments
            17.1.9.4. Sales Footprint
            17.1.9.5. Strategy Overview
                17.1.9.5.1. Marketing Strategy
                17.1.9.5.2. Product Strategy
                17.1.9.5.3. Channel Strategy
        17.1.10. ORIGIN PC Corp.
            17.1.10.1. Overview
            17.1.10.2. Product Portfolio
            17.1.10.3. Profitability by Market Segments
            17.1.10.4. Sales Footprint
            17.1.10.5. Strategy Overview
                17.1.10.5.1. Marketing Strategy
                17.1.10.5.2. Product Strategy
                17.1.10.5.3. Channel Strategy
        17.1.11. AORUS Pte. Ltd.
            17.1.11.1. Overview
            17.1.11.2. Product Portfolio
            17.1.11.3. Profitability by Market Segments
            17.1.11.4. Sales Footprint
            17.1.11.5. Strategy Overview
                17.1.11.5.1. Marketing Strategy
                17.1.11.5.2. Product Strategy
                17.1.11.5.3. Channel Strategy
        17.1.12. Clevo Corporation
            17.1.12.1. Overview
            17.1.12.2. Product Portfolio
            17.1.12.3. Profitability by Market Segments
            17.1.12.4. Sales Footprint
            17.1.12.5. Strategy Overview
                17.1.12.5.1. Marketing Strategy
                17.1.12.5.2. Product Strategy
                17.1.12.5.3. Channel Strategy
        17.1.13. EVGA Corporation
            17.1.13.1. Overview
            17.1.13.2. Product Portfolio
            17.1.13.3. Profitability by Market Segments
            17.1.13.4. Sales Footprint
            17.1.13.5. Strategy Overview
                17.1.13.5.1. Marketing Strategy
                17.1.13.5.2. Product Strategy
                17.1.13.5.3. Channel Strategy
18. Assumptions & Acronyms Used
19. Research Methodology
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