The market is projected to have a significant CAGR of 12.4% by 2033. FMI forecasts the revenue share of the art app market to expand from US$ 581 million in 2023 to US$ 1,867.7 million by 2033. Historically, the global industry showed a significant CAGR of 8.2% from 2018 to 2022.
Mobile device penetration and rising demand for mobile applications across a variety of industries are the growth factors of the art app industry.
Attributes | Details |
---|---|
Art App Market CAGR (2023 to 2033) | 12.4% |
Art App Market Size (2023) | US$ 581 million |
Art App Market Size (2033) | US$ 1,867.7 million |
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The development of new platforms and technologies like artificial intelligence, augmented reality, and virtual reality is also anticipated to contribute to the art app market share expansion.
The demand for art apps is expanding and altering how apps are created and used due to the introduction of AI technologies. With the use of AI, art app developers are focusing on providing users with experiences that are more individualized and focused. It speeds up the development of new apps and enhances the user experience overall.
Users receive more precise recommendations, quicker page loads, and more tailored information from AI-powered apps. Virtual reality can also be utilized to deliver more in-depth statistics on user activity and to improve the security of apps. Due to this, the demand is likely to rise 1.1x from 2022 to 2023.
More people are probably going to flock to the art app market as the use of AI technology increases, propelling global industry growth. Predictive AI technology is a compelling reason to use big data effectively, as the art market is unpredictable and extremely volatile.
Moreover, technology is enhancing market efficiency and assisting in navigating the challenging information landscape, even while it does not completely replace the human element.
Some companies have stayed at the top by stressing a range of attributes, while others have carved out a unique market niche by merging professional and amateur qualities. Due to this, the market for art app is likely to have a 12.4% CAGR between 2023 and 2033, in comparison to the 8.4% CAGR registered from 2018 to 2022.
Market Statistics | Details |
---|---|
Market Share (2018) | US$ 349.8 million |
Market Share (2022) | US$ 522 million |
Market Share (2026) | US$ 810.5 million |
Short-term Growth (2023 to 2026): using cloud infrastructure and a subscription-based business model, provides basic video editing skills on desktops like Windows and Mac or mobile applications like iOS and Android. It is likely to cause a 1.39x short-term growth in the industry.
Medium-term Growth (2027 to 2029): as clients gain hands-on experience with the program and conversion rates rise, adoption is expanding at a 1.27x rate.
Long-term Growth (2030 to 2033): to encourage creativity in their online video creation, a growing number of social media influencers, YouTubers, and online business owners employ audio and video editing apps, which accelerates the growth of art apps by 1.42x.
The top players of the art app need to focus more on their ROI before setting new investment projects, even though the market is expected to develop throughout the projected period compared to past statistics.
The art app can give artists the tools they need to create digital paintings and illustrations, as well as enable sharing and collaboration with other artists.
For this art app, developers prioritize offering a built-in marketplace to assist in publicizing and selling artwork.
To keep artists engaged, the service provider offers services like tutorials, sound guidance, and inspiration. For instance, the app ArtistsBook was created to make it simple and quick for artists to manage their own artist portfolios.
Users can build a profile to highlight their skills, interact with other artists and galleries, save and share their artwork, and market their work. In order to help artists maximize their artistic careers, ArtistsBook also offers advice and tools.
Art apps can offer graphic designers a platform for making logos, typography, and other design components. It gives art app makers numerous options to add new filters and technological breakthroughs.
For instance, ArtApp gives designers access to a variety of picture editing and manipulation tools. Designers may add text to photographs, apply filters, and change colors using ArtApp. Designers can also simply share their digital artwork with others by storing it in the app.
Photographers benefited from art app industry to support their photography businesses with AI and fresh designs. Professionals share their work with others, alter images, and manage their businesses with the adoption of an art app. Popular applications include Snapseed, VSCO, and Adobe Lightroom.
Photographers can use these apps to publish their work on social media and other websites. Other programs, like Pixlr, give photographers more tools and capabilities to edit and improve their pictures.
Demand for art app is rising as a result of the ability of apps to produce compelling content and engage users in interactive experiences. Art app market participants are focusing on a way to give a personalized way to communicate with businesses.
Web-based art app dominate the market with the 64.7% share in 2022, it is expected to lead with the CAGR of 12.1% by 2033. However, the mobile-based art app is likely to show a significant expansion, with a CAGR of 10.3% by 2033.
The quality of the app, the amount of content offered, and the amount of promotion and marketing are few growth factors affecting the web-based art market.
The kind of artwork that is included in the app and the existence of special features set the app different from its rivals. The degree to which a web-based art app section satisfies the wants and preferences of its customers ultimately determines art app success.
Individual segment had the leading share of 65.8% in the art app market in 2022. It is expected to develop with a CAGR of 11.5% by 2033. However, the professional artist segment is growing with a higher CAGR of 13.2% by 2033.
Number of factors played a significant role in further increasing the share of individual end users in the market. It includes the accessibility of digital art-making tools, their usability, the caliber of the artwork that can be created, and the scope of the art-making experience.
Furthermore, digital art tutorials, open art festivals, and online art communities have an impact on the development of individuals. The success of any given end-user art app ultimately depends on its capacity to offer consumers a thorough and interesting experience.
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Region | North America |
---|---|
CAGR (2023 to 2033) | 10.8% |
Market Share 2022 | 33% |
Region | Europe |
---|---|
CAGR (2023 to 2033) | 9.5% |
Market Share 2022 | 19.8% |
Region | South Asia & Pacific |
---|---|
CAGR (2023 to 2033) | 12% |
Market Share 2022 | 17.2% |
Region | Latin America |
---|---|
CAGR (2023 to 2033) | 11.3% |
Market Share 2022 | 7.4% |
Region | Middle East and Africa (MEA) |
---|---|
CAGR (2023 to 2033) | 8.7% |
Market Share 2022 | 3.9% |
Region | East Asia |
---|---|
CAGR (2023 to 2033) | 12.8% |
Market Share 2022 | 18.7% |
The US market for art app is initially growing, with a share of 23.7% in 2022. It is likely to expand at a CAGR of 10.8% during the forecast period. Moreover, in 2020, there were 18.9 billion downloads altogether from the US App Store and Google Play Store, up 10.4% from the year before.
Additionally, it is anticipated that US consumers spent US$ 40.3 billion on mobile apps in 2020, a 23.3% rise from 2019. This suggests a very promising future for the US businesses for art apps.
Recent Initiatives Rising the Adoption of Art App in the US Market:
Germany, being an attractive market in Europe, is expected to hold a CAGR of 9.2% by 2033. Art app companies try to be aware of regional market specifics, such as consumer tastes and regulatory variations, and devise strategies to address them.
For businesses aiming to increase their presence in Europe, the German art app industry is a desirable target. Germany is the third-largest market for art apps in Europe, with over 76 million active users.
Companies need a localized approach that takes into account the language, culture, and customer preferences of the German market to flourish in the German app market. For instance, businesses make their apps available in German, translate their app store listings into German, and make sure their apps abide by regional laws.
Country | Japan |
---|---|
Market Share (2022) | 9.5% |
CAGR (2023 to 2033) | 11.1% |
Country | China |
---|---|
Market Share (2022) | 12.8% |
CAGR (2023 to 2033) | 13.5% |
Country | India |
---|---|
Market Share (2022) | 11.2% |
CAGR (2023 to 2033) | 12.4% |
As Japan is home to some of the biggest IT businesses, like Sony, Panasonic, and Nintendo, art app developers are able to attract a sizable user base. Japan also has the third-largest app market in the world, after the US and China. Numerous businesses have been striving to increase their presence in the Japanese app industry in order to take advantage of this opportunity.
Lastly, there have been a number of initiatives to support app creation in Japan. For instance, in order to promote innovation and expansion in the Japanese app market, the Japanese government has been providing tax incentives to app creators.
Given the expanding campaigns, the China market's revenue share is highest in the Asia Pacific area. Users can purchase digital art supplies, register for events, and participate in discussion boards. The popularity of art app in China is growing among art lovers, as it has a wide variety of art apps, with new features to try on.
Over the recent years, the market share for apps has experienced a tremendous growth spurt, and the art app industries are no exception. The development of new technologies like virtual reality and augmented reality in recent years has greatly fueled the market for art app.
This has made it possible for top players of art app to provide users with a richer, more engaging experience, enabling them to create and discover art in novel ways. Finally, the growth of social media has been crucial for increasing the market share for art app.
By using social media to advertise their work and reach a wider audience, many artists have found success. They have been able to establish a presence and expand their fan base as a result. All of these advancements have helped the demand for art app expand and create new options for both artists and developers.
Recent Developments:
The art app market is estimated to be worth US$ 581 million in 2023.
The art app market is expected to have a CAGR of 12.4% by 2033.
The art app market expanded at a market share of US$ 522 million in 2022.
North America accounted for nearly 10.8% CAGR in the art app market by 2033.
Europe is expected to develop with a 9.5% CAGR in the art app market by 2033.
1. Executive Summary | Art App Market
1.1. Global Market Outlook
1.2. Demand-side Trends
1.3. Supply-side Trends
1.4. Technology Roadmap Analysis
1.5. Analysis and Recommendations
2. Market Overview
2.1. Market Coverage / Taxonomy
2.2. Market Definition / Scope / Limitations
3. Market Background
3.1. Market Dynamics
3.1.1. Drivers
3.1.2. Restraints
3.1.3. Opportunity
3.1.4. Trends
3.2. Scenario Forecast
3.2.1. Demand in Optimistic Scenario
3.2.2. Demand in Likely Scenario
3.2.3. Demand in Conservative Scenario
3.3. Opportunity Map Analysis
3.4. Investment Feasibility Matrix
3.5. PESTLE and Porter’s Analysis
3.6. Regulatory Landscape
3.6.1. By Key Regions
3.6.2. By Key Countries
3.7. Regional Parent Market Outlook
4. Global Market Analysis 2018 to 2022 and Forecast, 2023 to 2033
4.1. Historical Market Size Value (US$ million) Analysis, 2018 to 2022
4.2. Current and Future Market Size Value (US$ million) Projections, 2023 to 2033
4.2.1. Y-o-Y Growth Trend Analysis
4.2.2. Absolute $ Opportunity Analysis
5. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By App Type
5.1. Introduction / Key Findings
5.2. Historical Market Size Value (US$ million) Analysis By App Type, 2018 to 2022
5.3. Current and Future Market Size Value (US$ million) Analysis and Forecast By App Type, 2023 to 2033
5.3.1. Mobile App
5.3.2. Desktop App
5.4. Y-o-Y Growth Trend Analysis By App Type, 2018 to 2022
5.5. Absolute $ Opportunity Analysis By App Type, 2023 to 2033
6. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Store Type
6.1. Introduction / Key Findings
6.2. Historical Market Size Value (US$ million) Analysis By Store Type, 2018 to 2022
6.3. Current and Future Market Size Value (US$ million) Analysis and Forecast By Store Type, 2023 to 2033
6.3.1. Google Store
6.3.2. Apple Store
6.3.3. Others
6.4. Y-o-Y Growth Trend Analysis By Store Type, 2018 to 2022
6.5. Absolute $ Opportunity Analysis By Store Type, 2023 to 2033
7. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Type
7.1. Introduction / Key Findings
7.2. Historical Market Size Value (US$ million) Analysis By Type, 2018 to 2022
7.3. Current and Future Market Size Value (US$ million) Analysis and Forecast By Type, 2023 to 2033
7.3.1. Fine Art
7.3.2. Ethnic Art
7.3.3. Decorative Art
7.4. Y-o-Y Growth Trend Analysis By Type, 2018 to 2022
7.5. Absolute $ Opportunity Analysis By Type, 2023 to 2033
8. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Region
8.1. Introduction
8.2. Historical Market Size Value (US$ million) Analysis By Region, 2018 to 2022
8.3. Current Market Size Value (US$ million) Analysis and Forecast By Region, 2023 to 2033
8.3.1. North America
8.3.2. Latin America
8.3.3. Europe
8.3.4. South Asia
8.3.5. East Asia
8.3.6. Oceania
8.3.7. MEA
8.4. Market Attractiveness Analysis By Region
9. North America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
9.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
9.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
9.2.1. By Country
9.2.1.1. The USA
9.2.1.2. Canada
9.2.2. By App Type
9.2.3. By Store Type
9.2.4. By Type
9.3. Market Attractiveness Analysis
9.3.1. By Country
9.3.2. By App Type
9.3.3. By Store Type
9.3.4. By Type
9.4. Key Takeaways
10. Latin America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
10.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
10.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
10.2.1. By Country
10.2.1.1. Brazil
10.2.1.2. Mexico
10.2.1.3. Rest of Latin America
10.2.2. By App Type
10.2.3. By Store Type
10.2.4. By Type
10.3. Market Attractiveness Analysis
10.3.1. By Country
10.3.2. By App Type
10.3.3. By Store Type
10.3.4. By Type
10.4. Key Takeaways
11. Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
11.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
11.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
11.2.1. By Country
11.2.1.1. Germany
11.2.1.2. The United Kingdom
11.2.1.3. France
11.2.1.4. Spain
11.2.1.5. Italy
11.2.1.6. Rest of Europe
11.2.2. By App Type
11.2.3. By Store Type
11.2.4. By Type
11.3. Market Attractiveness Analysis
11.3.1. By Country
11.3.2. By App Type
11.3.3. By Store Type
11.3.4. By Type
11.4. Key Takeaways
12. South Asia Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
12.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
12.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
12.2.1. By Country
12.2.1.1. India
12.2.1.2. Malaysia
12.2.1.3. Singapore
12.2.1.4. Thailand
12.2.1.5. Rest of South Asia
12.2.2. By App Type
12.2.3. By Store Type
12.2.4. By Type
12.3. Market Attractiveness Analysis
12.3.1. By Country
12.3.2. By App Type
12.3.3. By Store Type
12.3.4. By Type
12.4. Key Takeaways
13. East Asia Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
13.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
13.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
13.2.1. By Country
13.2.1.1. China
13.2.1.2. Japan
13.2.1.3. South Korea
13.2.2. By App Type
13.2.3. By Store Type
13.2.4. By Type
13.3. Market Attractiveness Analysis
13.3.1. By Country
13.3.2. By App Type
13.3.3. By Store Type
13.3.4. By Type
13.4. Key Takeaways
14. Oceania Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
14.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
14.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
14.2.1. By Country
14.2.1.1. Australia
14.2.1.2. New Zealand
14.2.2. By App Type
14.2.3. By Store Type
14.2.4. By Type
14.3. Market Attractiveness Analysis
14.3.1. By Country
14.3.2. By App Type
14.3.3. By Store Type
14.3.4. By Type
14.4. Key Takeaways
15. MEA Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country
15.1. Historical Market Size Value (US$ million) Trend Analysis By Market Taxonomy, 2018 to 2022
15.2. Market Size Value (US$ million) Forecast By Market Taxonomy, 2023 to 2033
15.2.1. By Country
15.2.1.1. GCC Countries
15.2.1.2. South Africa
15.2.1.3. Israel
15.2.1.4. Rest of MEA
15.2.2. By App Type
15.2.3. By Store Type
15.2.4. By Type
15.3. Market Attractiveness Analysis
15.3.1. By Country
15.3.2. By App Type
15.3.3. By Store Type
15.3.4. By Type
15.4. Key Takeaways
16. Key Countries Market Analysis
16.1. The USA
16.1.1. Pricing Analysis
16.1.2. Market Share Analysis, 2022
16.1.2.1. By App Type
16.1.2.2. By Store Type
16.1.2.3. By Type
16.2. Canada
16.2.1. Pricing Analysis
16.2.2. Market Share Analysis, 2022
16.2.2.1. By App Type
16.2.2.2. By Store Type
16.2.2.3. By Type
16.3. Brazil
16.3.1. Pricing Analysis
16.3.2. Market Share Analysis, 2022
16.3.2.1. By App Type
16.3.2.2. By Store Type
16.3.2.3. By Type
16.4. Mexico
16.4.1. Pricing Analysis
16.4.2. Market Share Analysis, 2022
16.4.2.1. By App Type
16.4.2.2. By Store Type
16.4.2.3. By Type
16.5. Germany
16.5.1. Pricing Analysis
16.5.2. Market Share Analysis, 2022
16.5.2.1. By App Type
16.5.2.2. By Store Type
16.5.2.3. By Type
16.6. The United Kingdom
16.6.1. Pricing Analysis
16.6.2. Market Share Analysis, 2022
16.6.2.1. By App Type
16.6.2.2. By Store Type
16.6.2.3. By Type
16.7. France
16.7.1. Pricing Analysis
16.7.2. Market Share Analysis, 2022
16.7.2.1. By App Type
16.7.2.2. By Store Type
16.7.2.3. By Type
16.8. Spain
16.8.1. Pricing Analysis
16.8.2. Market Share Analysis, 2022
16.8.2.1. By App Type
16.8.2.2. By Store Type
16.8.2.3. By Type
16.9. Italy
16.9.1. Pricing Analysis
16.9.2. Market Share Analysis, 2022
16.9.2.1. By App Type
16.9.2.2. By Store Type
16.9.2.3. By Type
16.10. India
16.10.1. Pricing Analysis
16.10.2. Market Share Analysis, 2022
16.10.2.1. By App Type
16.10.2.2. By Store Type
16.10.2.3. By Type
16.11. Malaysia
16.11.1. Pricing Analysis
16.11.2. Market Share Analysis, 2022
16.11.2.1. By App Type
16.11.2.2. By Store Type
16.11.2.3. By Type
16.12. Singapore
16.12.1. Pricing Analysis
16.12.2. Market Share Analysis, 2022
16.12.2.1. By App Type
16.12.2.2. By Store Type
16.12.2.3. By Type
16.13. Thailand
16.13.1. Pricing Analysis
16.13.2. Market Share Analysis, 2022
16.13.2.1. By App Type
16.13.2.2. By Store Type
16.13.2.3. By Type
16.14. China
16.14.1. Pricing Analysis
16.14.2. Market Share Analysis, 2022
16.14.2.1. By App Type
16.14.2.2. By Store Type
16.14.2.3. By Type
16.15. Japan
16.15.1. Pricing Analysis
16.15.2. Market Share Analysis, 2022
16.15.2.1. By App Type
16.15.2.2. By Store Type
16.15.2.3. By Type
16.16. South Korea
16.16.1. Pricing Analysis
16.16.2. Market Share Analysis, 2022
16.16.2.1. By App Type
16.16.2.2. By Store Type
16.16.2.3. By Type
16.17. Australia
16.17.1. Pricing Analysis
16.17.2. Market Share Analysis, 2022
16.17.2.1. By App Type
16.17.2.2. By Store Type
16.17.2.3. By Type
16.18. New Zealand
16.18.1. Pricing Analysis
16.18.2. Market Share Analysis, 2022
16.18.2.1. By App Type
16.18.2.2. By Store Type
16.18.2.3. By Type
16.19. GCC Countries
16.19.1. Pricing Analysis
16.19.2. Market Share Analysis, 2022
16.19.2.1. By App Type
16.19.2.2. By Store Type
16.19.2.3. By Type
16.20. South Africa
16.20.1. Pricing Analysis
16.20.2. Market Share Analysis, 2022
16.20.2.1. By App Type
16.20.2.2. By Store Type
16.20.2.3. By Type
16.21. Israel
16.21.1. Pricing Analysis
16.21.2. Market Share Analysis, 2022
16.21.2.1. By App Type
16.21.2.2. By Store Type
16.21.2.3. By Type
17. Market Structure Analysis
17.1. Competition Dashboard
17.2. Competition Benchmarking
17.3. Market Share Analysis of Top Players
17.3.1. By Regional
17.3.2. By App Type
17.3.3. By Store Type
17.3.4. By Type
18. Competition Analysis
18.1. Competition Deep Dive
18.1.1. Apple Inc.
18.1.1.1. Overview
18.1.1.2. Product Portfolio
18.1.1.3. Profitability by Market Segments
18.1.1.4. Sales Footprint
18.1.1.5. Strategy Overview
18.1.1.5.1. Marketing Strategy
18.1.2. Google LLC
18.1.2.1. Overview
18.1.2.2. Product Portfolio
18.1.2.3. Profitability by Market Segments
18.1.2.4. Sales Footprint
18.1.2.5. Strategy Overview
18.1.2.5.1. Marketing Strategy
18.1.3. Microsoft Corporation
18.1.3.1. Overview
18.1.3.2. Product Portfolio
18.1.3.3. Profitability by Market Segments
18.1.3.4. Sales Footprint
18.1.3.5. Strategy Overview
18.1.3.5.1. Marketing Strategy
18.1.4. Amazon Inc
18.1.4.1. Overview
18.1.4.2. Product Portfolio
18.1.4.3. Profitability by Market Segments
18.1.4.4. Sales Footprint
18.1.4.5. Strategy Overview
18.1.4.5.1. Marketing Strategy
18.1.5. Gameloft SE
18.1.5.1. Overview
18.1.5.2. Product Portfolio
18.1.5.3. Profitability by Market Segments
18.1.5.4. Sales Footprint
18.1.5.5. Strategy Overview
18.1.5.5.1. Marketing Strategy
18.1.6. Adobe Photoshop
18.1.6.1. Overview
18.1.6.2. Product Portfolio
18.1.6.3. Profitability by Market Segments
18.1.6.4. Sales Footprint
18.1.6.5. Strategy Overview
18.1.6.5.1. Marketing Strategy
18.1.7. Mega Creator
18.1.7.1. Overview
18.1.7.2. Product Portfolio
18.1.7.3. Profitability by Market Segments
18.1.7.4. Sales Footprint
18.1.7.5. Strategy Overview
18.1.7.5.1. Marketing Strategy
18.1.8. Sketchpad
18.1.8.1. Overview
18.1.8.2. Product Portfolio
18.1.8.3. Profitability by Market Segments
18.1.8.4. Sales Footprint
18.1.8.5. Strategy Overview
18.1.8.5.1. Marketing Strategy
18.1.9. Inspire Pro
18.1.9.1. Overview
18.1.9.2. Product Portfolio
18.1.9.3. Profitability by Market Segments
18.1.9.4. Sales Footprint
18.1.9.5. Strategy Overview
18.1.9.5.1. Marketing Strategy
18.1.10. MediBang Paint
18.1.10.1. Overview
18.1.10.2. Product Portfolio
18.1.10.3. Profitability by Market Segments
18.1.10.4. Sales Footprint
18.1.10.5. Strategy Overview
18.1.10.5.1. Marketing Strategy
18.1.11. Pixelmator Pro
18.1.11.1. Overview
18.1.11.2. Product Portfolio
18.1.11.3. Profitability by Market Segments
18.1.11.4. Sales Footprint
18.1.11.5. Strategy Overview
18.1.11.5.1. Marketing Strategy
19. Assumptions & Acronyms Used
20. Research Methodology
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