AI in Media and Entertainment Market Outlook for 2024 to 2034

The AI in media and entertainment market is anticipated to experience an impressive 17.5% CAGR in AI applications, with a valuation projected to reach US$ 51.37 billion by 2034. AI is being utilized for predictive analytics, recommendation engines, customer journey mapping, and audience segmentation to enhance the user experience. The AI in the media and entertainment industry is foreseen to be valued at US$ 10.24 billion in 2024.

Attributes Details
Valuation in 2024 US$ 10.24 billion
Valuation by 2034 US$ 51.37 billion
Forecast CAGR for 2024 to 2034 17.5%

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Consumption Analysis of the AI in Media and Entertainment Market

AI's widespread use in gaming, fake news recognition, plagiarism detection, production planning, and personalization is driving its maturation in the media and entertainment industry. With AI integration, viewer analytics are being enhanced, and the entertainment industry is transforming to gain a competitive edge.

Companies like Storyful, Jukin Media, and Netflix stand to benefit from artificial intelligence (AI) as it improves user experience, streamlines processes, and generates customized content. Through chatbots, speech recognition software, and AI-powered personal assistants like Alexa and Google Assistant, AI is enhancing customer service and enabling hands-free operation while also enriching the entertainment consumer experience.

The application of AI in media and entertainment includes personalized recommendations, efficient automation tools, and enhanced realism in content development, 3D model creation, and music composition. By enhancing Non-Playable Characters (NPCs), improving mechanics, creating realistic behaviors, enhancing player experience, and generating content for a unique gaming experience, AI is elevating the gaming industry.

Online advertisements incorporating AI, such as Google AdSense and AdWords, target individuals based on their browsing history to optimize campaigns and increase effectiveness and conversion rates.

2019 to 2023 Historical Analysis vs. 2024 to 2034 Forecast Projection

The AI in media and entertainment market has historically developed at a CAGR of 14.6%. However, AI advancements have started progressing at a much better pace, displaying a CAGR of 17.5% from 2024 to 2034.

Attributes Details
Historical CAGR for 2019 to 2023 14.6%

The entertainment and media industry is facing disruption due to the rapid adoption of connected devices, customer anticipations, and competition from internet video streaming providers and social media. The strikes and protests against AI applications in the entertainment sector are plumbing the progression of the technology.

AI technologies, despite their challenges, hold immense potential to revolutionize the entertainment and media industry. Their application can significantly boost efficiency and profitability. However, their widespread adoption is hindered by factors such as the need for trained personnel, the risk of erroneous data, and the higher costs associated with their complexity.

Cybersecurity threats are becoming a serious concern for user privacy, and data mining is a chance for cybercriminals. The future of the media and entertainment sector could be slowed down by customers’ apprehension with regard to AI gaining entry into their personal information.

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Sudip Saha

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Business Opportunities for AI in Media and Entertainment Industry

The media and entertainment industry is utilizing AI solutions to upgrade its content, personalize customer experiences, and enhance profitability through cutting-edge technology and data-driven insights.

Organizations facing digital transformation require adaptability to achieve success, embracing change and adapting to their environment, allowing the media brands to adapt to meet and exceed expectations.

Through the provision of a modular suite of services, Live Enterprise promotes teamwork and rapid increase in output in business organizations. It enhances decision-making processes on the spot, provides real-time information, and enables people to see data, leading to improved efficiency and agility.

Artificial intelligence enhances analytics by analyzing unstructured data using machine learning and natural language processing. It provides a competitive advantage to organizations through sentiment analysis and dialogue abilities, improving decision-making and customer interactions.

Vital Trends for AI Adoption in Media and Entertainment Sector

Widespread Demand for the AI-generated Melody Hits the Records

AI-generated music, a unique blend of various tones and genres, is a groundbreaking, innovative approach to music composition that offers influential benefits to the music industry.

Music recommendation systems, such as Shazam and Spotify, utilize user data to build profiles based on artist, tempo, genre, and mood. AI is revolutionizing audio mastering, providing artists with affordable and efficient solutions.

Despite ongoing debates about the superiority of AI-assisted mastering over traditional techniques, automated mastering services like LANDR are undeniably improving audio quality and expediting the production process.

Artificial Intelligence Gains Momentum in Gaming Sector

AI has significantly improved the online gaming industry by automating tasks like animation, character modeling, music composition, and content creation. This has led to cost savings and increased productivity, enhancing the realism of 3D models and original soundtracks.

The gaming industry clutches AI as it enhances game design by improving NPCs, mechanics, and realistic behaviors. It also provides personalized suggestions based on player preferences, thereby dynamically tailoring in-game content and delivering unique gaming experiences.

The gaming industry is embracing adaptive difficulty, a system that uses real-time player behavior analysis to balance challenge and accessibility. AI integration enhances user experience and interfaces, further improving gameplay dynamics.

Rise of AI in the Digital Content Creation on OTT platforms

OTT platforms use AI to create personalized music and video content, advancing user engagement and supporting businesses to develop their user base. The demand for online advertising on OTT platforms, using AI services like Google AdSense and AdWords improves campaign effectiveness and conversion rates.

AI also aids in media regulation by identifying and eliminating objectionable information, ensuring appropriate distribution based on user age and gender, and automating content moderation. Online streaming services use AI to enhance user experience, classify genres, and discover new content by analyzing cast and crew.

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Category-wise Insights

Comprehensive assessments of the segments for AI in the media and entertainment industry are provided in the section that follows. While there is a substantial demand for AI software, there is projected to be an uptick in the requirement for content personalization in 2024.

Software Tracks Almost 46% of Industry Share

Attributes Details
Top Solution Software
Revenue share in 2024 46%

With a revenue share of 46%in 2024, the software segment dominated the artificial intelligence in the media and entertainment industry by solution. Growth in the media industry is anticipated to be impacted by the growing usage of software that uses computer-generated visuals and visual effects in movies and commercials.

The integration of sophisticated visual effect structures into the creation of captivating material is made possible by the continuous improvements in AI-based software technology. Film studios and filmmakers increasingly hire qualified agencies for VFX implementation due to a need for more trained professionals in virtual production and AI marketing software.

Content Personalization Gains Traction Around 28% of Consumer Base

Attributes Details
Top Application Content Personalization
Revenue share in 2024 28%

The demand for content personalization is augmented, with an industry share of 28% in 2024. The personalization of content has grown significantly in recent years, with popular streaming platforms like Spotify and Netflix catering to diverse user preferences globally.

Large content libraries are provided by digital platforms, which improve user engagement and retention. AI improves content personalized service by analyzing user behavior and preferences using machine learning algorithms.

By anticipating customer preferences and allowing highly personalized content, AI algorithms are redefining content particularization and increasing user engagement, contentment, and loyalty. Personalization in AI is revolutionizing content creation, enhancing engagement rates, and enhancing marketing campaigns by delivering targeted messages to potential consumers.

Country-wise Insights

Based on the analysis of segments in the AI in media and entertainment market across multiple regions, analysts anticipate significant growth in the media industry in the United States and China. In contrast, sectors in Germany and Japan report a prompt CAGR through 2034. Demand from Australia is striving to hit the roof in the upcoming decade.

Countries CAGR from 2024 to 2034
United States 11.6%
Germany 9%
China 18%
Japan 8.3%
Australia 21%

Progressions in AI Technology in the United States Revolutionizes Media Industry

The AI in media and entertainment market in the United States is anticipated to experience a CAGR of 11.6% in the upcoming decade. This is driven by investments in AI-based virtual production software solutions, particularly in voice and speech recognition. For instance, Sonos Inc. used dialect and accent audio collection from Globalme Localization to enhance its voice recognition engines. As a result, it integrates intelligent home assistants with wireless speakers.

Given large investments in AI projects and other research and development initiatives, the entertainment industry in the United States is projected to provide innovation grounds for industry expansion. For instance, Movies such as Ex Machina, Ready Player One, Alita, Blade Runner 2049, and Her exhibit the influence of AI on flick imagination and raise profound questions about its potential and ethical complexities.

Industry Leaders Collaborate with Other Tech Players for Maturation of AI-driven Media in Germany

Germany is foreseen to become a significant player in AI software due to numerous media and technology companies and the evolution of next-generation technologies, with a projected 9% CAGR in demand for AI in media, including storytelling and content generation.

For the development of the media industry, German companies are collaborating with different technology companies present in other sectors. For instance, in May 2024, Infosys is anticipated to offer AI technology to Germany-based Handelsblatt Media Group for storytelling and compiling global economic and financial reports.

China’s OTT Platforms Evolve the Need for AI

An 18% CAGR is predicted for the AI in media and entertainment market in China as companies belonging to this country are transforming the OTT strategy with the integration of AI engines for leveraging behavioral and real-time client data for contextualized communication.

China’s online streaming companies like iQIYI, Tencent Video, Youku, and Bilibili offer personalized user experiences based on data accumulation. For instance, China Media Group (CMG) launched its first AI-produced multilingual microdrama, "Chinese Mythology," in March 2024. AI is used to suggest content, resolve buffering and data loss issues, and continuously learn from customer experience to enhance viewer engagement.

Australia’s Media Cultivates the Demand for Generative AI Policies

Between 2024 and 2034, Australia experienced a remarkable CAGR of 21% in the generative AI in the entertainment sector, and such a trend is anticipated to continue throughout the projected timeframe. Australian government and private organizations have found that strict policies over AI use are lacking, causing concern about the impact of generative AI on misinformation and disinformation.

For instance, research by RMIT University, Washington State University, and QUT Digital Media Research Centre indicates that factors like social media sharing speed and algorithmic bias are beyond control. The Australian AI in media and entertainment market is foreseen to grow in the upcoming decade with the development of rigid AI rules.

Gamers in Japan Welcomes AI-driven Content with Open Arms

Japan’s AI in media and entertainment market is on the brink of revolution with the evolution in AI technology, which is anticipated to register a CAGR of 8.3% from 2024 to 2034.

Several online media platforms in Japan are employing AI technologies to inflate their consumer base. For instance, Tsumugi-nen, a popular virtual YouTuber in Japan, is an AI-generated talent developed by Hayato Akedo and his AI talent agency, Pictoria.

Japan’s entertainment industry is experimenting with AI-related projects, including tea commercials, glamour photography books, and manga storylines. Japan's affinity for futuristic technology and culture is anticipated to lead to a progressive outlook toward AI integration.

Competitive Analysis of the AI in Media and Entertainment Market

Prominent media providers are reliant on partnerships, collaborations, acquisitions, and new software launches to stay afloat in the global landscape. Constant innovations in artificial intelligence to ensure a seamless client-customer relationship are the focus of prominent industry players.

The entertainment industry is abuzz with entrepreneurial activity fueled by the integration of AI. These startups are not just disrupting traditional video processing solutions, they are leading the charge in redefining accessibility in the media business. This is an exciting time where innovation is not confined to standard solutions.

Cloud-based AI solutions are poised to revolutionize the industry by significantly reducing software investment costs. By enhancing the accessibility and user-friendliness of social media platforms, these solutions break down technical barriers, empowering organizations to tackle artificial glitches. Moreover, they enhance user accessibility to social media platforms, further amplifying their impact.

Recent Developments in the AI in Media and Entertainment Sector

  • In April 2024, Shopsense AI will launch a retail media platform with Paramount Global as its inaugural partner, enabling advertising and revenue opportunities for broadcast and streaming networks. Paramount Global will debut Shopsense's mobile shopping experience during the CMT Music Awards.
  • In April 2024, SymphonyAI launched a predictive and generative AI-based Media Copilot, enabling users to analyze content performance across distribution platforms and revenue models, providing AI-driven insights for profitable decision-making.
  • In April 2024, Samsung Electronics showcased its 2024 Bespoke AI home appliances at three "Welcome to BESPOKE AI" media day events in Seoul, Paris, and New York City, showcasing the convenience of a smart home and its "AI for All" vision.
  • In March 2024, the media and entertainment company Deluxe collaborated with AI and ML solutions firm AppTek to improve content localization and workflow efficiency, offering tailored AI solutions to studios and content distributors globally.
  • In February 2024, Saudi Arabia launched the AI Center for Media and Future Camp of Generative AI for Media, aiming to enhance Saudi media's capabilities and contribute to the country's GDP.

Key Companies in the AI in Media and Entertainment Market

  • Amazon Web Services Inc.
  • EMG
  • Gearhouse South Africa Pty. Ltd.
  • Gravity Media
  • GrayMeta
  • IBM Corporation
  • LMG LLC
  • Matchroom Sport Ltd.
  • Production Resource Group LLC
  • Synthesia Ltd.
  • TAIT
  • Valossa Labs Ltd.
  • Veritone Inc.
  • Pixellot
  • PlaySight Interactive Ltd.

Key Segments

By Solution:

The industry is trifurcated into hardware, software, and services when it comes to solution. The hardware category is further segmented into AR/VR devices, AI smart cameras, smart sensors, and other devices.

The software category is further broken down into AI/ML platforms, AI marketing tools, AI-based video analytics tools, and other software. The services category is divided into AI technology consulting, integration and implementation, as well as support and maintenance.

By Application:

AI in Media and Entertainment is applied for content personalization, subtitle generation, production planning and management, content capture, media analytics, sentiment analysis, others.

By Region:

The industry is examined across key regions including North America, Latin America, Europe, East Asia, South Asia, Oceania, as well as Middle East and Africa

Frequently Asked Questions

How Big is the AI in Media and Entertainment Market?

The industry is valued at US$ 10.24 billion in 2024.

What is the Future of AI in Media Industry?

The industry will be valued at US$ 51.37 billion by 2034.

What is the Industry Size in the United States?

In the United States, demand is anticipated to register a CAGR of 11.6% by 2034.

What is the Forecast for the AI in Media and Entertainment Industry?

The industry is set to register a CAGR of 17.5% from 2024 to 2034.

How is the Demand for AI Software in 2024?

The AI software are anticipated to acquire a 46% industry share in 2024.

Table of Content
1. Executive Summary
2. Industry Introduction, including Taxonomy and Market Definition
3. Market Trends and Success Factors, including Macro-economic Factors, Market Dynamics, and Recent Industry Developments
4. Global Market Demand Analysis 2019 to 2023 and Forecast 2024 to 2034, including Historical Analysis and Future Projections
5. Pricing Analysis
6. Global Market Analysis 2019 to 2023 and Forecast 2024 to 2034
    6.1. Solution
    6.2. Application
7. Global Market Analysis 2019 to 2023 and Forecast 2024 to 2034, By Solution
    7.1. Hardware/Equipment
    7.2. Services
8. Global Market Analysis 2019 to 2023 and Forecast 2024 to 2034, By Application
    8.1. Gaming
    8.2. Fake Story Detection
    8.3. Plagiarism Detection
    8.4. Personalization
    8.5. Production Planning and Management
    8.6. Sales and Marketing
    8.7. Talent Identification
    8.8. Content Capture
    8.9. Sports Automatic Productions
        8.9.1. Video Production
        8.9.2. Broadcasting & Live Streaming
        8.9.3. Analytics
9. Global Market Analysis 2019 to 2023 and Forecast 2024 to 2034, By Region
    9.1. North America
    9.2. Latin America
    9.3. Western Europe
    9.4. South Asia
    9.5. East Asia
    9.6. Eastern Europe
    9.7. Middle East & Africa
10. North America Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
11. Latin America Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
12. Western Europe Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
13. South Asia Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
14. East Asia Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
15. Eastern Europe Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
16. Middle East & Africa Sales Analysis 2019 to 2023 and Forecast 2024 to 2034, by Key Segments and Countries
17. Sales Forecast 2024 to 2034 by Solution and Application for 30 Countries
18. Competition Outlook, including Market Structure Analysis, Company Share Analysis by Key Players, and Competition Dashboard
19. Company Profile
    19.1. Amazon Web Services Inc.
    19.2. PlaySight Interactive Ltd.
    19.3. Gearhouse South Africa Pty. Ltd.
    19.4. Gravity Media
    19.5. GrayMeta
    19.6. IBM Corporation
    19.7. Pixellot
    19.8. Matchroom Sport Ltd.
    19.9. Production Resource Group LLC
    19.10. Synthesia Ltd.
    19.11. Veritone Inc.
    19.12. Valossa Labs Ltd.
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