The 3D glasses market size is expected to be valued at USD 14.81 billion in 2023 and is projected to reach USD 22.23 billion by 2033. The demand for 3D glasses is anticipated to rise at a CAGR of 4.16% from 2023 to 2033. Major factors boosting the adoption of 3D glasses include:
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The crucial factors that are predicted to impact the market's growth positively are the rising use of 3D glasses in the military, healthcare sector, education, and entertainment industry. Due to its many applications, including robotic surgery, phobia treatment, and surgery simulation, the healthcare industry is one of the biggest users of 3D glasses.
Additionally, 3D glasses offer significantly more accurate MRI scan reports. As a result, over the forecast period, the growing use of 3D virtual reality glasses in the healthcare sector, which is evolving at an exponential rate, is likely to boost the sales of 3D glasses.
Studying the history and geographical features of significant locations in various countries without having to travel there using 3D glasses motivates educational sectors to adopt the use of 3D glasses for improved learning.
Given that smartphones and the less expensive 3D glasses can be easily connected, the rise in smartphone usage is a significant factor in the market's expansion. Additionally, these glasses' compatibility with smartphones protects the wearer's freedom of movement.
The market is expanding rapidly as a result of the rising demand for 3D movie glasses. The popularity of 3D movies is spurring demand for high-end, individual 3D spectacles. The market for 3D glasses is also being influenced by the evolving trends in home theatre technology. To improve their experience, consumers are willing to spend extra on 3D eyewear.
The growing use of virtual reality (VR) technology is one trend that is anticipated to have a big impact on the market for 3D glasses in the future. Many gamers and other tech-savvy customers believe that VR headsets are the future of entertainment, and their popularity is growing. This could result in a situation where people favor more immersive VR experiences over traditional 2D TV and movie material.
Report Attribute | Details |
---|---|
3D Glasses Market Value (2023) | USD 14.81 billion |
3D Glasses Market Anticipated Value (2033) | USD 22.23 billion |
3D Glasses Market CAGR (2023 to 2033) | 4.16% |
The market for 3D glasses was worth USD 11.14 billion in 2018. With a CAGR of 3.65%, the market surpassed a valuation of USD 14.32 billion by 2022.
The increasing accessibility of technologically advanced computing devices, the rising internet penetration in various emerging regions, the ease of access to TV channels and internet services like on-demand content and catch-up services, the growing consumer interest in 3D viewing in emerging countries, the declining price of 3D TVs driving the adoption of 3D glasses, and other important factors are some of the main ones that are projected to likely have an impact on the adoption of 3D TVs.
Attribute | Valuation |
---|---|
2025 | USD 16.73 |
2028 | USD 18.89 billion |
2032 | USD 22.16 billion |
The market is anticipated to grow at a CAGR of 4.16% from 2023 to 2033, surpassing USD 22.23 billion by 2033.
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The active shutter market segment is likely to dominate since it is utilized to view consumer 3D TVs and 3D projectors and creates a 3D effect for an image when used with 3D glasses. The market for 3D glasses has application segments for smartphones, wearable technology, televisions, and virtual reality headsets.
Due to the growing use of applications on 3D TVs and 3D laptops as a result of the broad appeal of 3D shows, movies, and games, the media segment is likely to account for the lion's share of the market's growth.
The smartphone segment is anticipated to have the most significant market share in the forecast period by application. A rise in the production of 3D smartphones with 3D display applications by various manufacturing businesses globally is fueling the development of the 3D glass market.
For example, a number of the top smartphone manufacturers, including Samsung, Vivo, Huawei, Xiaomi, and Coolpad, have begun to create 3D smartphones and release high-end smartphones with 3D cover glass. The market is expanding as a result of the increase in 3D film production as well as the widespread use of 3D glasses in home theatres.
The market for 3D glasses in the United States surpassed USD 3.1 billion in 2021. The USA also has a strong culture of innovation and early acceptance of new technology, which has contributed to the country's high demand for 3D glasses.
Going forward, the USA is anticipated to remain a significant contributor to the market for 3D glasses. This is partly a result of the economy and population continuing to expand, as well as the 3D glasses industry continuing to innovate.
California, Texas, Florida, New York, and Illinois are the top 5 states in terms of demand for 3D glasses in the local market. More than half of all 3D glasses purchased in the USA are in these states. The high population density and high level of disposable income in certain states are the causes of this concentration. Additionally, there are more 3D televisions in households in these states than the national average.
The number of digital 3D displays has increased, leading to an increase in 3D content transmission and an increase in the number of 3D movies produced in the region, which has helped European markets to survive in the 3D glasses industry. Due to the existence of game aficionados and the popularity of 3D TVs for gaming, Germany is predicted to hold the fastest growth rate in the market for 3D glasses.
The growth of the market is significantly influenced by the economies such as Japan. The growth in local customer cell phone usage is a factor in the expansion.
Rising import and export activity, as well as increased research and development into 3D glass technology by different producers, are all contributing to the market's expansion. For example, Japan exported 3D glasses to over 150+ different countries. The data show the potential of Japanese exporters in the global market.
Due to the presence of active players in South Korea, the market in the region is anticipated to grow more rapidly. South Korea’s growing demand for 3D glasses is anticipated to fuel market expansion. The introduction of cutting-edge charging solutions by market participants is a key growth factor. As a result, over the forecast period, Korea is expected to constitute a sizeable portion of the global market.
To increase the reliability of their products, 3D glasses manufacturers compete to supply goods with legitimate approvals and CE and FCC markings. Manufacturers of 3D glasses are competing to offer quick turnaround times for a better client experience.
The manufacturers of 3D glasses are not only concerned with quality certifications; they are also focused on great product performance. The usage of modern 3D glasses with ergonomic designs and high-tech components has significantly increased the demand for high-performance 3D glasses.
To make room for new technology and get rid of the outdated mainstream support of graphic drivers, NVIDIA officially announced in March 2019 that it would upgrade the status of its laptop and mobile 3D vision and Kepler GPUs and get them upgraded to legacy status.
NVIDIA announced on a global platform that it was getting ready to advance the development of its mobile laptop Kepler GPUs while also adding the 3D vision for the legacy status that aids in ending the mainstream graphics driver that renders its support for these products over the long term, especially during the forecast period.
Mobile and tablet gaming is anticipated to develop significantly by 2033 and account for more than 60% of the overall gaming and glass market region. The demand for 3D-capable devices has grown, and these gadgets stream 3D movies and games with the aid of user-friendly interfaces.
Attribute | Details |
---|---|
Forecast period | 2022 to 2032 |
Historical data available for | 2018 to 2022 |
Market analysis | USD billion in value |
Key regions covered | North America; Europe; Asian Pacific |
Key segments covered | By Type, By Application, By Geography |
Key companies profiled | NVIDIA; hcbl3d.com; Samsung; JiangXi Holitech Technology Co., Ltd; BYD Electronic Company Limited; Henan Comyoung Electronics Co., Ltd; Corning Inc; Dongguan RBD Technology Co., Ltd; Vivo; Huawei; Xiaomi; Coolpad; G-TECH Optoelectronics Corporation; CPT Technology (Group) Co Ltd; Zhejiang Firstar Panel Technology Co., Ltd; Shenzhen O-film Tech; Triumph Science & Technology Co Ltd; Holitech Technology; Bourne optics; FOXCONN |
The 3D glasses market size is assessed to be USD 22.23 billion in 2033.
The 3D glasses market size is anticipated to be USD 14.81 billion in 2023.
The 3D glasses market is expected to rise at a CAGR of 4.16% during the forecast period.
The USA is likely to lead the 3D glasses industry over the forecast period.
1. Executive Summary 2. Market Overview 3. Market Background 4. Global Market Analysis 2018 to 2022 and Forecast, 2023 to 2033 5. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Type 5.1. Anaglyph 3D Glasses 5.2. Polarized 3D Glasses 5.3. Active Shutter 3D Glasses 6. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Application 6.1. Smartphone 6.2. Wearable Device 6.3. Televisions 6.4. Virtual Reality Headsets 6.5. Others 7. Global Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Region 7.1. North America 7.2. Latin America 7.3. Europe 7.4. Asia Pacific 7.5. Middle East and Africa (MEA) 8. North America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country 9. Latin America Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country 10. Europe Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country 11. Asia Pacific Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country 12. MEA Market Analysis 2018 to 2022 and Forecast 2023 to 2033, By Country 13. Key Countries Market Analysis 14. Market Structure Analysis 15. Competition Analysis 15.1. hcbl3d.com 15.2. Samsung 15.3. BYD Electronic Company Limited 15.4. Henan Comyoung Electronics Co., Ltd 15.5. Corning Inc 15.6. Dongguan RBD Technology Co., Ltd 15.7. Vivo 15.8. Huawei 15.9. Xiaomi 15.10. Coolpad 15.11. Foxconn 16. Assumptions & Acronyms Used 17. Research Methodology
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